modmyciv
Warlord
- Joined
- Oct 5, 2009
- Messages
- 175
Hello again,
Well folks my tree of unbuildable units spawned by buildings works - Magic Student - Wizard - High Wizard etc. Using the trick of flagging them as Kings they don't appear in the tech tree and you can't build them, even though they are assigned to a tech.
One problem - the name - they all end up called Prince John or whatever the King's name is. Doesn't effect gameplay but looks naff, and makes telling them apart in stacks tricky. Any way around this?
I could give them the required resource 'Unobtanium', they would appear in the tech tree again (can work round that) however this kills the upgrades - so would have to fall back on multiple buildings, and I am near the 256 limit and the whole point was to upgrade unbuildable units.
Any ideas?
Cheers
Well folks my tree of unbuildable units spawned by buildings works - Magic Student - Wizard - High Wizard etc. Using the trick of flagging them as Kings they don't appear in the tech tree and you can't build them, even though they are assigned to a tech.
One problem - the name - they all end up called Prince John or whatever the King's name is. Doesn't effect gameplay but looks naff, and makes telling them apart in stacks tricky. Any way around this?
I could give them the required resource 'Unobtanium', they would appear in the tech tree again (can work round that) however this kills the upgrades - so would have to fall back on multiple buildings, and I am near the 256 limit and the whole point was to upgrade unbuildable units.
Any ideas?
Cheers