Quasar1011
King of Sylvania
I would like to see something brought back that was in Civ2, though it's hard to know what to call this. Suffice it to say, there were places on the map where the tiles were ordered in such a way, that you could move land units north to south, and sea units east to west, through the same area. In Civ 3 you can't do this.
Referring to the below screenshot, I am playing as the Americans. I take a city and re-name it Lansing. In Civ 2, Lansing would have been a port, and I would have been able to build a ship, move it out into the sea, and attack that English ship to the west. In Civ 3, the squares northwest of Lansing form a land bridge, blocking the coastal tile north of Lansing from the sea. I'd like to have the old way back! Screenshot:
Referring to the below screenshot, I am playing as the Americans. I take a city and re-name it Lansing. In Civ 2, Lansing would have been a port, and I would have been able to build a ship, move it out into the sea, and attack that English ship to the west. In Civ 3, the squares northwest of Lansing form a land bridge, blocking the coastal tile north of Lansing from the sea. I'd like to have the old way back! Screenshot: