i dont like the way how by the end of the game every patch of land on the map is either irrigated or got a railroad on it (most likely both), that is just so unrealistic.
i reckon there should be ways to control the development of land and make things such as railway more important and stretegic. like when fighting a war, your oppenents would want to destroy a railroad collecting two cities so to cut off supply lines. because at the moment, if they destroy one patch of railroad, i would just go round the other way and it still takes only one turn!
i reckon there should be ways to control the development of land and make things such as railway more important and stretegic. like when fighting a war, your oppenents would want to destroy a railroad collecting two cities so to cut off supply lines. because at the moment, if they destroy one patch of railroad, i would just go round the other way and it still takes only one turn!