[R&F] Land grabbed by rebelled city

BrotherInJah

60% of the time works every time
Joined
Aug 7, 2010
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Hi,

In one of my games in R&F i run into this issue. In late game where my city borders were already on third ring or beyond in most of my cities Greece decided to plant new city next to my border (means I owned some first ring's tiles from this city at that time). Of course due to low population in Greek city it was losing loyalty very fast.. and it eventually rebelled against Greece. After that it started to gain loyalty toward my civilization and finally city wanted to join.. I refused as this was crappy city.. and guess what.. when i have rejected them, they reverted back to be free city and in that process they grabbed all first ring tiles including MY TILES!!!

This is happening due to bad design, as city first join our Civ then question pops out and then it's removed. There is no time to swap tiles as question comes to your face at turn start, and it could be handled as it is done in case you conquer a city where you can make other stuff before deciding what to do with city. But even then if we apply same mechanism you can't swap tile beyond third ring. Stupid stupid stupid.

Cheer
BIJ
 
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