futurehermit
Deity
- Joined
- Apr 3, 2006
- Messages
- 5,724
I've been messing around with lategame warfare lately. It's something I never ever used to do since I would either try to win by dom in the renaissance or else stop warring for space in the renaissance.
But my new strategy is to tech to late industrial/early modern and then wipe out a pile of backwards AIs ftw. It means I am winning later, but it is quite enjoyable. Last game I conquered my continent while building space parts in my IW city. Once I launched I used the remaining 11 turns to nuke the other continent into oblivion. Fun times
Ok, here is the strategy I've been employing:
Army:
Tanks later upgraded to modern armor
Bombers later upgraded to stealth bombers
fighters later upgraded to jet fighters
Gunships (possibly upgraded from cavalry)
Machine guns later upgraded to mech infantry
Optional: Mobile artillery (a powerful unit!)
If necessary: Mobile SAM infantry
Navy:
Transports
Battle ships later upgraded to Missile cruisers
Carriers
Optional: Destoryers later upgraded to stealth destroyers
Optional: Subs outfitted with tactical nukes
My strategy is this:
Jet/fighters go on carriers and go along the coast. They get the range promotion if possible. They are used to do fly-by strikes on city defenders to weaken them. The stealth/bombers go in the nearest cities to the enemy and teleport in to newly captured cities as I go along. They are used to tear down enemy defenses. The tanks/modern armor are used to take the cities (city raider promos). The gunships are a sensational unit for taking out enemies in the open field because of high-movement rate (they only fear SAM-type units). Finally, machine guns/mech infantry are airlifed in from an airport city to newly-conquered cities for defense allowing the army to keep moving.
Using this strategy, I am able to zip through enemy empires. Everything moves at a very fast pace. No need to bring along any 1-move units at all! It's pretty fun.
But my new strategy is to tech to late industrial/early modern and then wipe out a pile of backwards AIs ftw. It means I am winning later, but it is quite enjoyable. Last game I conquered my continent while building space parts in my IW city. Once I launched I used the remaining 11 turns to nuke the other continent into oblivion. Fun times

Ok, here is the strategy I've been employing:
Army:
Tanks later upgraded to modern armor
Bombers later upgraded to stealth bombers
fighters later upgraded to jet fighters
Gunships (possibly upgraded from cavalry)
Machine guns later upgraded to mech infantry
Optional: Mobile artillery (a powerful unit!)
If necessary: Mobile SAM infantry
Navy:
Transports
Battle ships later upgraded to Missile cruisers
Carriers
Optional: Destoryers later upgraded to stealth destroyers
Optional: Subs outfitted with tactical nukes
My strategy is this:
Jet/fighters go on carriers and go along the coast. They get the range promotion if possible. They are used to do fly-by strikes on city defenders to weaken them. The stealth/bombers go in the nearest cities to the enemy and teleport in to newly captured cities as I go along. They are used to tear down enemy defenses. The tanks/modern armor are used to take the cities (city raider promos). The gunships are a sensational unit for taking out enemies in the open field because of high-movement rate (they only fear SAM-type units). Finally, machine guns/mech infantry are airlifed in from an airport city to newly-conquered cities for defense allowing the army to keep moving.
Using this strategy, I am able to zip through enemy empires. Everything moves at a very fast pace. No need to bring along any 1-move units at all! It's pretty fun.