Leader question

The_Unforgiven

KoEkWaUs
Joined
Feb 23, 2004
Messages
648
Location
The Netherlands, now Sydney though
Greetings Earthlings,
I have a question regarding leaders. I know you can't have more than one Military leader at the same time. But can you have a scientific great leader and a military great leader at the same time?
 
As I understand it...
You can get a Scientific leader at any time, regardless. You can only get a Military leader if you do not already have any kind of leader.
 
sgl's doesn't block the birth of any new leaders, but mgl's block the birth of BOTH new mgl's and sgl's!
So... One could sit on sgl's for as long as one see fits, but should really be quick to get rid of mgl's. Turn them into armies or rush whatever.
I usually make my armies instantly, and then ship them back home empty, if i dont really need an army at that time.
 
...meaning that in theory u could get 100 sgl's at the same time and one mgl. But as long as u have the one mgl, no more leader of any kind will spawn untill it's gone.
(been used)
 
No, Bartleby is right.SGLs are never blocked, MGLs are blocked by any kind of leader.Why?

For SGLs it is for design reasons - you have a fixed chance to get from a specific encounter - researching a tech first.You can maximize your effort in this discipline, but there is a natural limit on how many you can get in a game.So stacking is not too unbalancing.

MGL are caused by the encounter "elite unit winning battle" (with some more restricting factors; f.e. not against barbs) and you can farm them this way, because you can increase the frequency of this encounter.You can have dozends of them in a single game, so one attempt to balance things a bit was this restriction.No more MGL in vanilla/PTW when there is already one.With Conquests, SGLs were introduced...and the game has no strict border between both (just look in the editor, only one leader unit!), so SGLs trigger the blockade, too.It is questionable from view of logic and you might call it a bug, but it works this way.Believe us, it was tested by many players and the result was the same in every test: SGL are always possible, MGLs are always blocked by any existing leaders.
 
The way it works is that the game has always had a check when an elite wins at combat. This check looks to see if a great leader exist. If so, no new one can result from the combat.

That is swell for MGL, but SGL's do not come from combat, so the check is not made. This means you can have all the SGL's you want and still get another SGL. If you have an MGL, you are blocked from getting another MGL.
 
Related to MGL - I've been playing GOTM and COTM games lately - and now in a non-GOTM/COTM game, my MGL won't rush a wonder - can anybody tell me how to change this back so that they work normally?
 
in theory u could get 100 sgl's at the same time and one mgl
While a long time player of original CivIII, I recently got Conquests and have played three games. While I have got several MGL's, I have yet to see one SGL. I'm not behind in tech research all the time either.
 
To be not behind isn't enough, you must be the first civ if it comes to researching a new tech and even then there are streaks of bad luck...
 
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