leaderheads

CHRISROOM said:
how do you add animated or even still leaderheads? I've been wondering since Civ Gold came out.


CivGold combines existing leaderhead parts to get new ones...

Up to now (im not sure) but you can not make new leaderheads only modify existing ones (colors/switching head parts) to make "unique units"

I dont know how to do that... sorry check with Civ Gold creators...or other to find out how they did it

personally I try to avoid adding "animated" leaderheads because of the lag in MP....

however I do use still leaderheads (works better in MP in later games - cuts down on lag)

you have to edit CIV4ArtDefines_Leaderhead.xml file


and here is a sample:


the generic looks like this:
(note there is no indentations because this posting system does not allow it)


<LeaderheadArtInfo>
<Type>ART_DEF_LEADER_BISMARCK</Type>
<Button>,Art/interface/LeaderHeads/Btn_LH_Germany_Bismark.dds,Art/Interface/Buttons/Actions_Builds_LeaderHeads_Specialists_Atlas.dds,5,13</Button>
<NIF>art/LeaderHeads/Bismarck/bismarck.nif</NIF>
<KFM>art/LeaderHeads/Bismarck/bismarck.kfm</KFM>
<NoShaderNIF>art/LeaderHeads/Bismarck/bismarck_noshader.nif</NoShaderNIF>
<BackgroundKFM>art/LeaderHeads/Bismarck/bismarck_bg.kfm</BackgroundKFM>
</LeaderheadArtInfo>

here is the changes to still pics:

<LeaderheadArtInfo>
<Type>ART_DEF_LEADER_BISMARCK</Type>
<Button>,Art/interface/LeaderHeads/Btn_LH_Germany_Bismark.dds,Art/Interface/Buttons/Actions_Builds_LeaderHeads_Specialists_Atlas.dds,5,13</Button>
<NIF>art/interface/LeaderHeads/Bismark.dds</NIF>
<KFM/>
<NoShaderNIF/>
<BackgroundKFM/>
</LeaderheadArtInfo>

<LeaderheadArtInfo>


of course you would have to create the Bismark.dds file and place it in the correct path directory!

for the custom ones in Civ Gold I just checked the internet for pics and copied them and edited them to make it work...

of course you can go here to find out how to make the static leaderheads...


http://forums.civfanatics.com/showthread.php?t=148507

its that Tutorial for building a unique civ ....but also covers the static leader head info....

hope that helps ;)
 
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