Originally posted by unscratchedfoot
Here's a solution: remove railroads from your game and rely on roads like in real life so you can have a strategic modern game.
Originally posted by warpstorm
Not like my real life. My real life has most of this continent covered with rail lines where I can cross the country within a couple of days.
Originally posted by silver 2039
I modded it take 40 turns to build a railroad so the entire map is'nt covered. Maybe I should make it higer.
Originally posted by unscratchedfoot
Aha! "A couple of days" is the key here, not instant. Can't you see my point now? Instant does not equal a couple of days. And do railroads cover each and every square metre of landspace in weird looking swirls where you live?
Originally posted by Qpdaj
I suppose they could do something like make "trains" which could hold, er, five (to accomodate armies) units and could travel 10 or 15 or whatever tiles. Loading and unloading the trains would be just like boats; in a city it would be free, but elsewhere it would cost movement. Only trains would get the increased movement by rail. All other units would only get the road bonus.
Originally posted by warpstorm
A couple of days is instant in Civ time scales. Even at the end game when turns are only a year, this means crossing a continent in less than 1/100th of a turn. Based on your logic: at the start of the game 1 turn = 50 years. A conservative estimate based on the lack of roads at the time means a settler or warrior could move perhaps 30 tiles in 1 year. So 30 x 50 = 1500 movement per turn for a settler or a warrior. How long does it take you to finish a turn with that kind of crazy movement warpstorm?
If you consider a tile to be the size of a Civ3 tile, yes, there is a swirl of rails going through the tile (and in every place I've lived or worked over the past few decades).
Do you live near a city? Have you actually looked at the rail system in and near it?
Now get a Civ map of your country and a rail map of your country. You will see that unless you live in BFE (and probably even then if you live in the USA or Europe) there are rails going through nearly every Civ tile of it in real life (odds are there is a rail going to every city (even ones to small to rate as cities in Civ and to many towns and industrial sites)). Let's say one civ tile represents 50 square kilometers and than we take the average between rural and urban population. How many toilets are there one 1 square km? Let's be really conservative and say 5 toilets per km. So we get 50 x 5 = 250 toilets per civ tile. How does your game look warpstorm with 250 toilet images on each tile?
I see and hear trains every single day and often take them. Wow![]()
Originally posted by unscratchedfoot
Aha! "A couple of days" is the key here, not instant. Can't you see my point now? Instant does not equal a couple of days. And do railroads cover each and every square metre of landspace in weird looking swirls where you live?