- Joined
- Aug 15, 2001
- Messages
- 20,064
The choke looks a lot better, and we are making progress against Japan.
I really didn't get any sense of bad news, and 11 more workers will really help once we get coal.
I suspect we will want to start having some settlers on standby for Japan soon and that yummy coal will be ours. We may even be able to keep a couple of Japanese towns near the end of the fight.
Signed up:
LKendter (on deck)
Greebley
ThERat
Cizzlewalk (currently playing)
Remember 10 turns per round - STRICT 24 hours got it, total 48 hours to at complete.
Due to the 50K limit we are forced to limit culture. The follow cities will be the exception to no culture outside of Sikkim: Lhasa, Chamdo and Gartokh. We should build no more then minimal culture required to open up small or large wonders.
Our extra targets for culture are 3 academies to allow 3 universities for national library. Sikkim will build the 4th.
We also need 3 banks for Central Bank.
Additional restrictions:
Armies may NOT be used more then 5 tiles from our cultural borders.
The following leader restriction is in play. A leader may do one of the below:
1) Rush anything in the 25K city.
2) Rush a small wonder anywhere. I expect FP and maybe IP to be about it.
3) Form an army.
The game MUST be won by 25K - period.
This is the standard LK AW type game with NO initial trading.
I really didn't get any sense of bad news, and 11 more workers will really help once we get coal.
I suspect we will want to start having some settlers on standby for Japan soon and that yummy coal will be ours. We may even be able to keep a couple of Japanese towns near the end of the fight.
Signed up:
LKendter (on deck)
Greebley
ThERat
Cizzlewalk (currently playing)
Remember 10 turns per round - STRICT 24 hours got it, total 48 hours to at complete.
Due to the 50K limit we are forced to limit culture. The follow cities will be the exception to no culture outside of Sikkim: Lhasa, Chamdo and Gartokh. We should build no more then minimal culture required to open up small or large wonders.
Our extra targets for culture are 3 academies to allow 3 universities for national library. Sikkim will build the 4th.
We also need 3 banks for Central Bank.
Additional restrictions:
Armies may NOT be used more then 5 tiles from our cultural borders.
The following leader restriction is in play. A leader may do one of the below:
1) Rush anything in the 25K city.
2) Rush a small wonder anywhere. I expect FP and maybe IP to be about it.
3) Form an army.
The game MUST be won by 25K - period.
This is the standard LK AW type game with NO initial trading.