Thalassicus
Bytes and Nibblers
I'm trying to figure out what's causing unusually long load times for savegames in my project. I add some calls to os.clock() in my project, and the total time required for my mod's loading procedures is only about 7 seconds. That wasn't the problem, so I asked a few players to post their system_init.log files, such as the one below. 97% of the load time is coming from an unreported source. Does anyone know what it might be?