Looking for a Mod that creates an 8th religion

AdonisMayhem

Chieftain
Joined
Dec 2, 2005
Messages
8
I am looking for a mod that adds a completely new 8th religion and nothing (or little) else. If it is founded by a new tech that is even better. I don't really care what the religion is, I just want to use it as a starting point for some mods I would like to make. I've seen people talk about working on it, but I have not seen a completed one posted.

Thanks!
 
Abbamouse created a realistic religion mod that has an eigth religion, Zoroastaoism in it.
 
I saw his mod, but I was under the impression that Zoroastaoism replaces Confucianism, so there are still only 7 religions.

It does sound like an intersting Mod though.
 
I added an 8th religion to the mod I'm working on, though I'm nowhere near being done with it yet.

But since you just want the religion part of it, I seperated out the files pertaining to it.

I had to seperate it into two zip files to get them under the forum size limit. Just paste the extra xml documents into the "Text" folder inside the main mod.

View attachment 109576

View attachment 109577

This mod will add Shinto to your game as an extra religion, along with a new tech called shamanism which gives the religion.

The only thing I haven't added yet is new thumbnail images. So the buildings and missionary all have the buttons from Buddhism, and the religion screen uses the Buddhism icon for it as well.

And I also haven't found a way yet to make the new religion fit onto the city screen properly. It's mostly off the side of the screen, although you can still get the info for it by holding the mouse over the bit that does show.

Hope this helps with your modding. :)
 
This looks like exactly what I was looking for. I was under the weather this past weekend, so I have not had a chance to try it, but I will ASAP.

Thanks!
 
Thanks for the Shinto mod, I was starting my own 8th Religion mod. I was able to fit in the 8th religion by editing the

self.W_RELIGION_AREA = 980

from 934. I have added the file to this thread if you want it.

View attachment CvReligionScreen.zip

Going to see about getting in a 9th maybe hehe.
 
Thanks for the file Depx. I already had a similar file in the mod, but the one you posted is better because it has more room. :goodjob:

The screen I was really talking about though was the city management screen. You can see up in the corner, where all the religions are lined up, that the Shinto icon is off the screen except for the yellow border around it.

View attachment 110135
 
Ah hadnt thought of that, still working on mine. I have added your religion(if you dont mind), and have 2 others so Im up to 10 total. :lol: I will see if that can be fixed, cause 10 really wont fit like that. I have them fitting on the religion screen though.

Also I have added each their own dds, they work except when a city has a religion nothing shows up :mad: You know anything about that stuff? I know nothing of graphics hehe.
 
Fixed :D This gives room for more than 10 religions on that screen. If you want to edit it Find I * 20 and 18, 18. Those are in the file twice each. One set is for the gold boxes, other for the religion icons themselves. the I * 20 is space between each, original number was 34. 18, 18 was 24, 24 and is the size of each icon/gold box.

View attachment CvMainInterface.zip

This was done with little testing so watch for any crazy bugs hehe.
 
Yep, you're welcome to use anything I post on the forums. :)

For your question about the icons not showing up:

Did you add new icons to the Civ 4\Mods\Shinto Mod\Assets\res\Fonts\GameFont.tga and GameFont_75.tga files? That is where the game gets the religion image to display under the city, on the bottom half of the religion screen, and next to the player name in the victorypoints box.

And remember that you have to edit the alpha mask to make them visible in those files. Also, I ran into tons of graphical glitches in the game trying to edit those files, and never got things 100% perfect.

EDIT: That was fast for that file! :D Thanks, that helps a lot.
 
Not a problem, fixing that kind of stuff isnt hard for me, but may drive me insane trying to find it :crazyeye: This graphics stuff though involving alpha masks, etc may kill me [pissed]

Also I changed your Shamanism tech to be able to move you to Priesthood next, kinda sucked to have that early of a tech dead end. Might want to think about that.
 
Yeah, Shamanism is meant to lead into a line of optional fantasy techs in the big mod I'm working on for myself.

I didn't include any of that extra stuff because the original poster just wanted the religion and the extra tech that provides it. And none of it is finished yet anyway. :)
 
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