jeffrockson
Chieftain
Hey everyone,
I've drafted a lengthy document about what I believe to be a very exciting, new victory condition.
I've started diving into the forums and modding resources, trying to find some information about the victory conditions. I'm having very little success, so I thought it might be helpful to me and others that'll come looking later to centralize some information about the victory conditions as people discover it.
So, forget graphics and the user interface, I'm just trying to track down how the game actually knows (or could be told to check) whether you've achieved a victory or lost the game. So far, I've come up with the following:
Text and Civilopedia entries:
XML\BasicInfos\CIV5Concepts.xml - contains references to text about the general topic, description, summary, advisor question, which advisor, and the header in the Civilopedia.
XML\EN_US\CIV5_Victory.xml - contains text references and English text for descriptions of victories and defeats.
XML\EN_US\CIV5GameTextInfos_Civilopedia.xml - more text references and English text.
XML\GameInfo\CIV5Victories.xml - contains "Victories" database entries with what appears to be the user-interface information about the types of victories, although the "WinsGame" row suggests it may be more than just user-interface stuff.
Literally, that's all I have after hours
of reading forums and looking through the game directories. I didn't find a single .lua file about this stuff. So, I guess I'm going to be really disappointed if it's hard-coded and I can't mod this. 
I'll open it up the floor to anyone who has found something that can help me out. It's not important that I add my victory condition the same way Firaxis wrote the default ones. As long as I have an opportunity to make a check against the victory conditions and it works, I'll be thrilled.
Thanks for reading,
JeffRockson
I've drafted a lengthy document about what I believe to be a very exciting, new victory condition.

So, forget graphics and the user interface, I'm just trying to track down how the game actually knows (or could be told to check) whether you've achieved a victory or lost the game. So far, I've come up with the following:
Text and Civilopedia entries:
XML\BasicInfos\CIV5Concepts.xml - contains references to text about the general topic, description, summary, advisor question, which advisor, and the header in the Civilopedia.
XML\EN_US\CIV5_Victory.xml - contains text references and English text for descriptions of victories and defeats.
XML\EN_US\CIV5GameTextInfos_Civilopedia.xml - more text references and English text.
XML\GameInfo\CIV5Victories.xml - contains "Victories" database entries with what appears to be the user-interface information about the types of victories, although the "WinsGame" row suggests it may be more than just user-interface stuff.
Literally, that's all I have after hours


I'll open it up the floor to anyone who has found something that can help me out. It's not important that I add my victory condition the same way Firaxis wrote the default ones. As long as I have an opportunity to make a check against the victory conditions and it works, I'll be thrilled.
Thanks for reading,
JeffRockson