Well, with the coming .34 I think the magic system and the "building" of rituals need some improvement.
First, I love FFH2 mod, it make me addicted
(yes, i know I'm not the only one here
). Many thanks to the whole team, you're creating really a *great* job. In last decade I played many games, but this one is so far the best
Now to the point - I'm not sure if it achievable in the code, but it may bring some inspiration:
In 0.34 new rituals will be added to existing ones - sure, the rituals itself are great, I just don't like the idea of ritual being "built" in the city - usually the rituals are being "performed" and usually not in the cities. What if mages can perform rituals only on mana nodes (based on level of mage AND based on type of mana node)? They will be able to cast different rituals, it must take some time and it may or may not be visible to other players. For example to cast genesis ritual you'll need 3 archmages placed on 3 different nature mana nodes and wait some time. AND what if some small rituals are castable only during the astrological events? With this improvement both mana nodes ("they are place of huge power!") and astrological events will gain some importance...
I don't like the idea of mage sitting in the well defended city waiting for it's XP to grow or generally the idea of mage fighting in the front lines. In my understanding the mages usually don't do such things.
In my understanding the mages should gain experience only when placed on mana nodes (hey, sitting in pubs and drinking beer in some small city don't make you a mage :-D ) AND based on the mana node get the appropriate promotion. Eg. mage standing on fire node will get fire 2 after some time, fire 3 after another. It make sense as the mage is getting more and more power BUT only from this node.
What do you think of these ideas?
First, I love FFH2 mod, it make me addicted



In 0.34 new rituals will be added to existing ones - sure, the rituals itself are great, I just don't like the idea of ritual being "built" in the city - usually the rituals are being "performed" and usually not in the cities. What if mages can perform rituals only on mana nodes (based on level of mage AND based on type of mana node)? They will be able to cast different rituals, it must take some time and it may or may not be visible to other players. For example to cast genesis ritual you'll need 3 archmages placed on 3 different nature mana nodes and wait some time. AND what if some small rituals are castable only during the astrological events? With this improvement both mana nodes ("they are place of huge power!") and astrological events will gain some importance...
I don't like the idea of mage sitting in the well defended city waiting for it's XP to grow or generally the idea of mage fighting in the front lines. In my understanding the mages usually don't do such things.

What do you think of these ideas?