AntSou
Deity
- Joined
- Jun 8, 2019
- Messages
- 3,052
How many of us have downloaded mods, or messed around with the handicap values in the files? How many people here want to play Emperor or above but without the extra Settler bonus to the AI? Why not give the player the ability to customise and create a custom difficulty configuration, rather than being stuck with the presets?
Consider the graphical settings. They come with different presets, from low to ultra. However, you have the option to open the Advanced Settings and customise the graphical options.
A customisable difficulty option might include a bunch of sliders, such as:
AI Science / Culture / Faith Bonus: (0% to 50%)
AI Production / Gold Bonus: (0% to 100%)
AI Combat Bonus: (-1 to +5)
Player Combat Bonus: (+5 to 0)
AI Combat XP: (0% to 50%)
Player XP: (50% to 0%)
AI Free Tech/Civic Boost: (0 to 5)
AI Starting Settlers: (1 to 3)
AI Starting Warriors: (1 to 5)
AI Starting Builders: (0 to 2)
Barbarian Camp Gold: (50 to 20)
Boost from Eureka / Inspiration (20% to 50%)
Era Gates (Change Cost of Researching techs/civics from future eras. E.g. 20% to 100%)
Plus other Yes/No stuff which we had in previous titles, such as:
Blind Research (from Alpha Centauri. Would work great in Civ 6 due to boosts)
Raging Barbarians
One City Challenge
Aggressive AI
All Civs always at war
No Barbarians (I think this exists already?)
This is stuff that so many of us actually use and always need to find some work around :/.
Edit: This obviously wouldn't cancel the preset options. It's just extra stuff for people who want a bit more customisation.
Consider the graphical settings. They come with different presets, from low to ultra. However, you have the option to open the Advanced Settings and customise the graphical options.
A customisable difficulty option might include a bunch of sliders, such as:
AI Science / Culture / Faith Bonus: (0% to 50%)
AI Production / Gold Bonus: (0% to 100%)
AI Combat Bonus: (-1 to +5)
Player Combat Bonus: (+5 to 0)
AI Combat XP: (0% to 50%)
Player XP: (50% to 0%)
AI Free Tech/Civic Boost: (0 to 5)
AI Starting Settlers: (1 to 3)
AI Starting Warriors: (1 to 5)
AI Starting Builders: (0 to 2)
Barbarian Camp Gold: (50 to 20)
Boost from Eureka / Inspiration (20% to 50%)
Era Gates (Change Cost of Researching techs/civics from future eras. E.g. 20% to 100%)
Plus other Yes/No stuff which we had in previous titles, such as:
Blind Research (from Alpha Centauri. Would work great in Civ 6 due to boosts)
Raging Barbarians
One City Challenge
Aggressive AI
All Civs always at war
No Barbarians (I think this exists already?)
This is stuff that so many of us actually use and always need to find some work around :/.
Edit: This obviously wouldn't cancel the preset options. It's just extra stuff for people who want a bit more customisation.