Pick a leader who isn't in the game yet and give them an ability!

NEZAHUALCOYOTL

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NEZAHUALCOYOTL, TLATOANI PERSONA

Nezahualcoyotl’s conquests led to the rise of the Aztec Empire, and the rise of Tenochtitlan and Texcoco as powerful political forces. His conquests set the stage for the systems of tribute that would fuel the Triple Alliance, and he used that wealth to undergo great construction projects. His dams, levees, and aqueducts turned the settlements of Lake Texcoco into the hydrological engineering marvels that they would go down in history as.

Unique Ability

Aztec Empire:

- Conquering a City State or dispersing an Independent Power grants a burst of :7food: Food and :7money: Gold in the Capital.
- +100% :7prod: Production towards Buildings on Lakes.
- Buildings on Lakes gain :7prod: Production and :7money: Gold for every City State you occupy or are Suzerain of.

Attributes

  • Militaristic
  • Economic
Agenda

Fasting Coyote: Likes Civilizations that do not Conquer or become Suzerain of more City States than he has total. Dislikes Civilizations that do.


Starting Bias
  • Lakes

NEZAHUALCOYOTL, TLAMATINI PERSONA

Nezahualcoyotl’s conquests led to the rise of the Aztec Empire, and the rise of Tenochtitlan and Texcoco as thriving metropolises. He embraced his Mexica heritage to help him enforce laws and rebuild Tenochtitlan, and he established a group of intellectuals to enrich cultural learning in the empire, his own works of poetry including among theirs. Texoco became home to a large library containing his works and the works his policies helped nurture, and he himself is placed as one of the greatest thinkers of this period of enlightenment.

Unique Ability

Athens of the West:

- Specialists gain additional :7science: Science and :7culture: Culture for each Great Work slotted on their tile, doubled in the Capital.
- :7happy: Happiness and :7science: Science buildings gain Great Work slots in the Capital.
- Settlements gain :7happy: Happiness for each Great Work slotted in the Capital.

Attributes

  • Cultural
  • Scientific
Agenda

Texcoco's Golden Age: Likes Civilizations that have frequent Celebrations. Dislikes Civilizations that have had few Celebrations.


Starting Bias
  • Lakes
 

Attachments

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Came back with another concept. I wanted an Ancient Greek leader that represented their intellectual achievements, and landed on a pretty cool choice that, conspicuously, was not included among the Logios for the Greek civ. I hope I have captured a sense of "history" through gameplay mechanics: obsolete buildings and Legacy Paths.

HERODOTUS

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Born in Halicarnassus, part of the Persian Empire at the time, the Greek author Herodotus sought to, in his own words, "prevent the traces of human events from being erased by time". In his seminal work, The Histories, he not only recounts the events of the Greco-Persian Wars, but also includes detailed accounts of the customs, religions, and histories of different peoples and nations, many of which he travelled to visit himself. Often called the "Father of History", his work was one of the first to systematically record and analyze historical events, particularly focusing on the causes and context behind them. While his writing has been criticized for his overly storytelling tone and his tendency to frequently blend factual accounts with folklore, legends, and sometimes dubious sources, he is still considered a pioneer historian, who helped shape the way history was written by emphasizing inquiry, exploration, and the comparison of different cultures.

Attributes: Scientific, Wildcard

Unique Ability: Father of History
  • Obsolete buildings retain half of their adjacency bonus from the previous Age, and have a halved Gold and Happiness maintenance cost.
  • Reaching a Legacy Path milestone grants Cities +1 of the respective Yield per Age (Production for Military, Gold for Economic, Science for Scientific, Culture for Cultural). These bonuses reset at the start of every Age.
Unique Agenda: Student of Clio
  • Increase Relationship by a Small Amount for the leader with the most obsolete buildings.
  • Decreases Relationship by a Small Amount when a leader overbuilds an obsolete building.
Mementos:
  • Painted Kratera: +1 of their respective Yield on obsolete buildings.
  • Marble Bust: +20 Happiness per Age each time you overbuild an obsolete building.
  • Manuscript of the Histories: Finishing a Legacy Path triggers a Celebration and, if it's the first Legacy Path finished in the Age, a Wildcard Attribute Point.
 
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INCITATUS

Incitatus is one of the most well-known figures of the Roman Empire. An emperor named "Bootsie" or somesuch planned to make him Consul, but apparently never got around to it. Nevertheless, he lived in luxury befitting a royal, and is indisputably one of the horses of all time.


Unique Ability


Consul Presumptive: Each City with a Cavalry Unit stationed in the City Center receives +4 Unhappiness per Age but has all effects of Unhappiness reduced by 50%. Gains the "Horse's Feast" Unique Diplomatic Action, which greatly reduces the target's Influence generation and Happiness and causes heavy Grievances.


Attributes
  • Diplomatic
  • Militaristic

Agenda

Horse Sense: Increase Relationship by a Large Amount when the player proposes or supports a Farmer's Market or Local Festival Endeavor with him. Decrease Relationship by a Medium Amount each time the player moves troops from tiles outside his Sight to tiles adjacent to or within his borders.


Starting Biases
  • Grassland
  • Plains

EDIT: Please note the date on which this was posted.
 
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