• We are currently performing site maintenance, parts of civfanatics are currently offline, but will come back online in the coming days. For more updates please see here.

Making the Late Game Interesting

thegypsyprince

Chieftain
Joined
Nov 28, 2012
Messages
10
After the Modern Era, CiV starts to get bland and overall less interesting. If you have a huge lead, this is even more true. I think that Scientific Diffusion should be a top priority to keep the game close and way more fun. Maybe even in the later eras (or maybe post-internet wonder?) the rate at which science diffuses should be increased.

As a quick proposal, perhaps for each tile of an opposing Civ that one of your tiles touches you gain 1% of their scientific output, and vice versa. Spies would increase the rate at which science diffuses, as would research agreements.

I have no clue how hard this would be to program. Any other suggestions for the modders?
 
Back
Top Bottom