Map Modding Question

Mattygerst

Prince
Joined
Jan 19, 2008
Messages
570
Location
St. Louis, Missouri, USA
Hello all,
.
The game comes with a scenario called, "Earth 1000AD" ... I like this earth map and I want to use the map itself to create my own scenario. I am quite capable of editing WorldBuilderSaves with the text editor; however, I am running into an issue with adding more than 18 civs to the map. I have a DLL that allows for 48 civs which works but I get an assert fail when I try to edit the WBS text to add additional civs. How can I get around this? Or, separately, how can I simply use the map from a blank slate to create my own scenario while adding as many civs as I'd like [up to my 48 civ DLL limit]?
.
Thank you very much for any guidance in advance
 
This might just serve to you.
It's a python script to turn scenarios into map scripts so you basically can make a custom game using said map and as many players you want. It saves huts, resources and starting locations but those things can be changed.

A bit late but let me know if it worked :cooool:
 
Top Bottom