May HOF Update

Dianthus

Small but hardy
Retired Moderator
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Mar 26, 2003
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Location
Woking, UK
The Civilization III Hall of Fame has been updated. 35 games were accepted since the previous update.

Congratulations to SpiffyKeen7744 for the highest Firaxis score of the update with a Tiny Emperor Conquest game for 21746 points.

EMan was the most active player during this update, submitting 11 games.

Only 1 player was brave enough to take on Sid this update. Karl_t_great submitted a 1894 AD Tiny Sid Diplomatic game for 3703 points.

A number of players gained number one positions:
Karl_t_great with a 1894 AD Tiny Sid Diplomatic game for 3703 points.

sanabas with a 1390 AD Standard Demigod Cultural 20k game for 4778 points.

sanabas with a 1525 AD Standard Emperor Cultural 20k game for 3816 points.

archphoenix with a 1505 AD Small Monarch Cultural 20k game for 4208 points.

EMan with a 3800 BC Tiny Regent Conquest game for 17583 points.
Karl_t_great with a 110 AD Large Regent Domination game for 6699 points.

EMan with a 3800 BC Tiny Warlord Conquest game for 11723 points.

EMan with a 3800 BC Tiny Chieftain Conquest game for 5862 points.
Karl_t_great with a 1530 AD Huge Chieftain Cultural 20k game for 1555 points.

Congratulations to SideshowBob for becoming a Quartermaster.
Congratulations to EMan for rising from 6th to 5th and to archphoenix for rising from 11th to 10th in the Quartermasters competition.

A number of players are working towards the Quartermaster, gaining awards as follows:
Machiavelli : Karl_t_great rose from 7th to 3rd, Svar rose from 5th to 4th and archphoenix rose from 11th to 9th.
Pentathlon : Karl_t_great rose from 10th to 8th.
Octathlon : SideshowBob became a full Octathlete. Karl_t_great rose from 7th to 3rd and archphoenix rose from 5th to 4th.
 
Dianthus said:
EMan with a 3800 BC Tiny Regent Conquest game for 17583 points.

EMan with a 3800 BC Tiny Warlord Conquest game for 11723 points.

EMan with a 3800 BC Tiny Chieftain Conquest game for 5862 points.

3 turn conquest? Very impressive.
 
Just look at his saved games, where all turns are there.

1. Inca for 2-move Jasqui. Barbarians on. Opponents: Maya and Iroquois.
2. Only use starts with a barbarian camp in the initial 9 squares.
3. Only use those that give a free warrior.
4. Join worker, rush a Jasqui.
5. Repeat until both warrior and Jasqui find an enemy capital close and undefended.

Doesn't work well at difficulty levels that start with a defender.
 
Thanks for the write-up, bluejay..........You're right on the money. (I'll put together a reference thread when I get back from climbing in Oregon........figured with a save EVERY turn of the game it would be pretty much self-explanatory!) :)

Credits to DaveMcW for "inventing" the Inca/Chasqui Scout/Hut Warrior "Quick Win".........AND Moonsinger/Dianthus for their MapFinder program........Good stuff guys & gal! :goodjob:

P.s. Generally speaking, the AI doesn't have time to build a Warrior in these games..........But, I think one of them had a Conscript Warrior in the capital (Viz. Popped from a Hut nearby.) ;)
 
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