Medieval Infantry v. Roman Legionary

ACR

Chieftain
Joined
Nov 26, 2002
Messages
48
Location
Texas
There is a one point trade off between these two MI being 4/2/1 and RL being 3/3/1... but does anyone have any thoughts on the merits of one versus the other and should you upgrade?
 
Despite the extra 10 shield cost I would always prefer the extra attack point. I almost never leave my units in a position where they have to defend. If you said Immortals v. Legion, it would be no contest - Immortals are far better.

An extra movement point is better though. I would go for a horde of Gallic swords over Medieval Infantry (same cost) anyday.
 
Before feudalism, you have the 3/3 legionary. After Feudalism, you have the 4/2 MI and the 1/3 pikeman. The legionaries are better in every way than the pikemen (except the upgrade path), so I would prefer to be able to still build them. I tend to not upgrade my legionaries, build new MI, and not build any pikemen.
 
If the enemy still has got spearmen defending then I would prefer legionaries by far. Against pikes I would probably keep the old legionaries and use them to defend the new MI's coming.
I find the tradeoff a bit of a downgrade though, mostly because I'm now paying 33% more for one unit.
 
I like the Legions. MIs cannot really hold off knights, but Legions in hills, and even forests, can have a chance. Also, in mountains, unstoppable by knights. I use them because pikemen do not have any attack.
 
It's obvious that at some point you'd want an attack of 4 instead of 3 for something, so you'll end up building Medevil infantry somewhere. Usually good attack power is better to have then good defensive power, which is why they did away with this system in civ 4.

But in the case of Legions, when I played Rome into the medievil times, I still kept them around as replacements for the Pikemen, since they are 100% better, too bad you can't build MI's and Legions at the same time :-P lol.
 
too bad you can't build MI's and Legions at the same time :-P lol

Why not build Longbowmen, instead? ;o)
 
Aegis said:
Why not build Longbowmen, instead? ;o)
If longbowmen is available to you, then legionaries are already replaced by MI's, and the choice is between MI's and longbows only.

The only way to be able to build both legionaries and MI's is to hold back your GA, which you can't in this situation.
 
Well, why can't Rome build Legions if Persia can build Immortals?
 
Theoden said:
If longbowmen is available to you, then legionaries are already replaced by MI's, and the choice is between MI's and longbows only.

The only way to be able to build both legionaries and MI's is to hold back your GA, which you can't in this situation.


What's GA?
 
Then how would you be able to build both at the same time by holding back your golden age??

Sorry, i must just be missing something here, lol.
 
Dreadnought said:
Because Immortals and MDIs are the same :mischief:
:


Immortals are replacements for Swordsmen first and then become a cheaper alternative for MI later on. My question is, why aren't Legions treated the same? Or Gallic Swordsmen, for that matter.

Nyvin said:
Then how would you be able to build both at the same time by holding back your golden age??

Sorry, i must just be missing something here, lol.

A Golden Age can only be kicked off via two routes: First, by building Great Wonders that correspond to both of your civ traits (ie. Industrious/Religious). Second, by having your Unique Unit win in combat.

If you never build wonders corresponding to your civ traits, you will not get a Golden Age.

If your unique unit never engages and wins in combat, you will not get a golden age.

In order to enable your civ to have a golden age, the game allows you to continually build your Unique Unit until you finally do trigger your Golden Age. Once your GA has been triggered, you will no longer be able to build your Unique Units, unless it is has not been made obsolete by another, more high-tech, unit.

For instance, if a Rome player builds some Legions and one of them wins in combat in 3000 BC, the Roman player will be able to continue to build Legions until the discovery of Feudalism, at which point he will not be able to build Legions anymore and will be forced to build Medieval Infantry, as that unit replaces the Swordsman/Legion unit.
 
Aegis said:
Immortals are replacements for Swordsmen first and then become a cheaper alternative for MI later on. My question is, why aren't Legions treated the same? Or Gallic Swordsmen, for that matter.



A Golden Age can only be kicked off via two routes: First, by building Great Wonders that correspond to both of your civ traits (ie. Industrious/Religious). Second, by having your Unique Unit win in combat.

If you never build wonders corresponding to your civ traits, you will not get a Golden Age.

If your unique unit never engages and wins in combat, you will not get a golden age.

In order to enable your civ to have a golden age, the game allows you to continually build your Unique Unit until you finally do trigger your Golden Age. Once your GA has been triggered, you will no longer be able to build your Unique Units, unless it is has not been made obsolete by another, more high-tech, unit.

For instance, if a Rome player builds some Legions and one of them wins in combat in 3000 BC, the Roman player will be able to continue to build Legions until the discovery of Feudalism, at which point he will not be able to build Legions anymore and will be forced to build Medieval Infantry, as that unit replaces the Swordsman/Legion unit.

Ahh, I didn't know the rules let you keep building them if you don't get a GA. I guess the only situation that would really come up in is a warrior unit for a UU though, and I rarely use those civs, so that's why I never saw it.
 
Aegis said:
Immortals are replacements for Swordsmen first and then become a cheaper alternative for MI later on. My question is, why aren't Legions treated the same? Or Gallic Swordsmen, for that matter.
I guess the developers thinks that MI's are better than legionaries and gallics. Immortals however, have the exact same stats as MI's, just cheaper, so there is no question which one is best.
 
I think they should have left that choice up to us. :mischief:
 
I just use the editor to make a mod, where the Romans don't need to upgrade the legion into a medieval infantry... Some times I make a Roman medieval infantry with a different name and 4.3.1. :D
 
Back
Top Bottom