Merging modcomp with K-Mod

snapple232

Warlord
Joined
Aug 1, 2007
Messages
101
I'm trying to merge a modcomp I downloaded called Movement Range Limit with K-Mod 1.42. The modcomp itself consists of only 3 python files (CvEventManager.py, CvGameUtils.py, and MyMRLimit.py), and PythonCallbackDefines.xml. I copied the 3 python files into the K-Mod folder, and edited K-Mod's PythonCallBackDefines.xml to match the modcomp's (only one setting was different), but the mods don't work together. Anyone have any idea why?
 
Probably because of Bug. You may have to initialize stuff in config\init.xml, etc. Check out Bug tutorials: http://forums.civfanatics.com/showthread.php?t=295728

Edit: Btw, you should probably not overwrite the python files in kmod but simply pass/merge the lines from the mod into the original files...

Edit2: forget it, those files are not in kmod. Still you should check with the original BTS files, just in case.
 
Probably because of Bug. You may have to initialize stuff in config\init.xml, etc. Check out Bug tutorials: http://forums.civfanatics.com/showthread.php?t=295728

Edit: Btw, you should probably not overwrite the python files in kmod but simply pass/merge the lines from the mod into the original files...

Those python files don't exist in K-Mod so I just directly copied them, and thanks I'll check those out.
 
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