Could someone with alot of experience make a MI6 Agent as a English UU, it could be a better version of the ordinary spy, I think it would be really cool!
The reason I think it would be cool for the English UU to be a MI6 Agent is England is pretty much immortalized as the modern espionage capital of the world with the James Bond films.
The reason I think it would be cool for the English UU to be a MI6 Agent is England is pretty much immortalized as the modern espionage capital of the world with the James Bond films.
So what would be the actions for that UU? Drive a real cool car to distract the enemy and reduce their attack? Or maybe sleep with the enemy spy, which disables her for 3 turns, because she has to "catch her breath"?
So what would be the actions for that UU? Drive a real cool car to distract the enemy and reduce their attack? Or maybe sleep with the enemy spy, which disables her for 3 turns, because she has to "catch her breath"?
Perhaps it wouldn't necessarilly need a special action. Maybe it could just be half the cost and have double the global limit. So you could build twice as many spies for the same cost and you could also have twice as many spies as the other civs.
Or maybe it could be built without the Scotland Yard national wonder.
I think it should be more expensive, but it should also have much less chance of getting caught and its missions should have a much higher success rate. (If getting caught and mission success are still separate things like in Civ 3).
Actually, if someone does make a MI6 Agent call it a SIS Agent as thats the official name for MI6. The official name for MI5 is Security Service, though MI6 went into official disuse years ago, I don't think MI5 did as the Security Service website is still www.mi5.gov.uk unlike the SIS website which is www.sis.gov.uk.
Actually, I have a great idea, how about SIS Agents, unlike normal spies, can actually attack and are really powerful, so on your way to the enermy you can also take out a unit or two, and if your spy loses he has a huge chance to retreat (like 80%) no matter how fast the enermy unit is. After attacking your spy goes invisible again, and the victim civilization dosnt even know which direction your spy came from. With all this bonus, the cost should be increased, but not too much, remember, a UU is supposed to be better than the original unit. Just throwing ideas around!
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