MiddleEarth Scenario v.1
this is a medium sized map and scenario of the war of the rings in Middle Earth's late third age.
I have tried to be as close as possible to the lore of middle earth. Some places has been moved slightly or removed because its too close to another important place. example: Dale was to close to Erebor.
Victory types
Time (300 turns)
Domination
Cultural
Resources:
If someone wants to play this scenario with science all resources exists.
You need BNW and GK to play this scenario.
Mods needed
Middle Earth Barbarians
Middle Earth City States
Middle Earth Civilizations
Middle Earth Only
Special thank to: [SSU]yenyang
This mods is made by [SSU]yenyang and can be downloaded on Steam workshop.
All good and evil lands has a locked open borders and can not make war with its own faction.
Notes on civs
Arnor do not exists at the end of third age but symbolize the dunedain and its borders protects the shire.
The land of Angmar is gone but its dark inhabitants still brings terror to its neighbours.
The Elves of the woodland Realm is both mirkwood and Lorien.
I have changed the name on some city states
Dale = Khand
Esgaroth = Harondor
Lossoth = Forochel
Smaug's Lair = Whitered Heat
Ephel Brandir = Druwaith Iaur
Beorn's Hall = Beornings
Tol Morven = Ered Luin
Rhosgobel = Blue Mountains (yes Ered Luin is Blue Mountains but i wanted two dwarven city states)
Himling = Forlond
Crissaegrim = Grey Haven
Trolls symbolise both ents and dragons and other possible strange large creatures. (there is none of those in the mods i've used.
Please make some comment how to improve it. I don't know anything about creating a mod so i'm only able to change things that is in the WorldBuilder.
Screenshot
download scenario
this is a medium sized map and scenario of the war of the rings in Middle Earth's late third age.
I have tried to be as close as possible to the lore of middle earth. Some places has been moved slightly or removed because its too close to another important place. example: Dale was to close to Erebor.
Victory types
Time (300 turns)
Domination
Cultural
Resources:
If someone wants to play this scenario with science all resources exists.
You need BNW and GK to play this scenario.
Mods needed
Middle Earth Barbarians
Middle Earth City States
Middle Earth Civilizations
Middle Earth Only
Special thank to: [SSU]yenyang
This mods is made by [SSU]yenyang and can be downloaded on Steam workshop.
All good and evil lands has a locked open borders and can not make war with its own faction.
Notes on civs
Arnor do not exists at the end of third age but symbolize the dunedain and its borders protects the shire.
The land of Angmar is gone but its dark inhabitants still brings terror to its neighbours.
The Elves of the woodland Realm is both mirkwood and Lorien.
I have changed the name on some city states
Dale = Khand
Esgaroth = Harondor
Lossoth = Forochel
Smaug's Lair = Whitered Heat
Ephel Brandir = Druwaith Iaur
Beorn's Hall = Beornings
Tol Morven = Ered Luin
Rhosgobel = Blue Mountains (yes Ered Luin is Blue Mountains but i wanted two dwarven city states)
Himling = Forlond
Crissaegrim = Grey Haven
Trolls symbolise both ents and dragons and other possible strange large creatures. (there is none of those in the mods i've used.
Please make some comment how to improve it. I don't know anything about creating a mod so i'm only able to change things that is in the WorldBuilder.
Screenshot
Spoiler :
download scenario