damocles88
Chieftain
- Joined
- Dec 10, 2009
- Messages
- 42
I have released the alpha of my first mod, "Scouting for Boys". This mod makes scouts a viable first unit by making them faster and have +1 sight range. The downside is they are now weaker and cost a little more. They're great for exploring though - which is what scouts are meant for after all! Just don't go near any barbarians.
Thanks to everyone that helped me get the damn thing working.
Feel free to include this mod in any larger mods, just drop a credit in there somewhere.
Available through the mod hub.
edit:
V2 is out now. I've decided to make the scouts a pure recon unit - they have had their melee ability removed. To account for this, I've put their strength up to 6 so that they can survive toe to toe with a brute.
I think this is a better solution than weak scouts. Weak ones would die too easily when barbs would dash out of the shadows and cut you down.
Thanks to everyone that helped me get the damn thing working.
Feel free to include this mod in any larger mods, just drop a credit in there somewhere.
Available through the mod hub.
edit:
V2 is out now. I've decided to make the scouts a pure recon unit - they have had their melee ability removed. To account for this, I've put their strength up to 6 so that they can survive toe to toe with a brute.
I think this is a better solution than weak scouts. Weak ones would die too easily when barbs would dash out of the shadows and cut you down.