The game during war stages would be greatly improved (sped up) with a few minor changes.
1) When a stack of units is selected, pressing (H)eal causes all units with damage to become unstacked and then the (H)eal command applied to them. As it stands now, I must hunt through a stack of sometimes 20 units to find the few units that are damaged.
Another part of the problem is that healing a group of damage units always locks that entire group out until the MOST damaged unit is repaired. This is silly as I want to USE healthy units right away. I'm finding myself having to constantly hunt through groups to find the few newly healthy units and restack them with the other healthy units. This is annoying when you have large stacks. Making the healing units not be part of a group allows them to cycle back for use as soon as they are healthy.
2) All Damaged units should be sorted to the left (front) of the stack with the most damaged first. This means that some planes (healthly ones) will be placed after some tanks (damaged ones).
3) We need the ability to select only units of a type that are healthy.
4) We need the ability to select only units that are healthy.
Thanks for the consideration
1) When a stack of units is selected, pressing (H)eal causes all units with damage to become unstacked and then the (H)eal command applied to them. As it stands now, I must hunt through a stack of sometimes 20 units to find the few units that are damaged.
Another part of the problem is that healing a group of damage units always locks that entire group out until the MOST damaged unit is repaired. This is silly as I want to USE healthy units right away. I'm finding myself having to constantly hunt through groups to find the few newly healthy units and restack them with the other healthy units. This is annoying when you have large stacks. Making the healing units not be part of a group allows them to cycle back for use as soon as they are healthy.
2) All Damaged units should be sorted to the left (front) of the stack with the most damaged first. This means that some planes (healthly ones) will be placed after some tanks (damaged ones).
3) We need the ability to select only units of a type that are healthy.
4) We need the ability to select only units that are healthy.
Thanks for the consideration