Missing stuff: grouping, naming

Ecco

The man with the plan
Joined
Mar 17, 2001
Messages
147
Location
Vilnius, Lithuania
I cannot understand why there is no such option as to group units in CIV3. It would be great if you could group a bunch of units into one block, coz then:
1) You could move them around quicker
2) You could protect your transports with battleships, and not have to mannualy move them around
3) You could attack cities with one magic push of the button

I'm sure there are other benefits of this option, and I wonder why it isn't in the game.

Another good thing would be designating a position to which a produced unit would automatically move to. This would save time in wars and stuff.

Am i right?
 
Are you talking about the stacking option? If so hold j when you have more than one of the same unit in the same spot. Now you can move these units to the same places without doing them all separetly. Is that what you needed?
 
Oh ye, and another thing. Why can't units be renamed into something more sparlking? Like, instead of having 78 armor, you could have:

Bravo Tank Group
Church Tank Force
Wicked Tank Group
Tanks of Death

and then 74 regular armor.

That would be so fine...

Or you could name them after the city it was produced in, and after the war you could see which city produced the strongest units.
 
WildFire444, for real? See i didn't know that. I was hoping such an option existed. Thanx, dude. If it works, i owe you.

BTW, BattleField 1942 is one cool game :)
 
Yeah, i wanna get it but my old comp can't run it. And you can only rename units in PTW by pressing shift-n. In vanilla civ3 you can only change units by getting a leader.
 
Not that naming a unit does anything but Wildfire is right on both accouts, hold SHIFT-N to rename units. However one thing he missed was that pressing "j" moves ALL UNITS in the stack that are unfortified, but pressing CONTROL-J moves all the same types of units instead of everyone. Another thing is that to move units in stacks, all the units you want to move must be unfortified, not just the top guy.

IMPORTANT:
Oh yeah, one more thing is that if you have, for example, a rifleman and two knights, if you move them by stacking with the rifleman on top than the knights will move with the rifleman and forfeit there extra movement. The other way around is if the knights are on top they go in all the way while the rifleman only moves in once.
 
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