1. We have added a Gift Upgrades feature that allows you to gift an account upgrade to another member, just in time for the holiday season. You can see the gift option when going to the Account Upgrades screen, or on any user profile screen.
    Dismiss Notice

Mod Approval Requests

Discussion in 'Civ4 - Hall of Fame Discussion' started by superslug, Dec 8, 2005.

Thread Status:
Not open for further replies.
  1. superslug

    superslug Still hatin' on Khan Moderator Hall of Fame Staff

    Joined:
    Jan 5, 2003
    Messages:
    11,365
    Location:
    The Farm
    All mods to be used in Hall of Fame play need to have prior authorization from those of us on the staff.

    Approved:

    Please also note that these mod approvals are for Beta HOF only (approval may not carry over to permanent HOF).

    If you have a mod you'd like to use for HOF play, please post your request here, specifically stating which mod and posting the link to that mod's thread.
     
  2. EL_OSO

    EL_OSO Warlord

    Joined:
    Jan 19, 2004
    Messages:
    259
    Location:
    Chicagoland
    This mod simply changes the interface in the upper right hand corner to display the current time, time elapsed, and the current date.

    The thread can be found here:

    http://forums.civfanatics.com/showthread.php?t=137980

    This is what it looks like in game:



    Without the mod the clock and in game date flucuate between being displayed.
     
  3. Pentium

    Pentium Digital Matter

    Joined:
    Nov 24, 2004
    Messages:
    2,673
    Gender:
    Male
    Location:
    Ljubljana, Slovenia
    I have this mod too and it's very helpful.

    I was going to comment your 00.48, but here it's 00.44 now :D
     
  4. superslug

    superslug Still hatin' on Khan Moderator Hall of Fame Staff

    Joined:
    Jan 5, 2003
    Messages:
    11,365
    Location:
    The Farm
    Approval additions, see original post.
     
  5. Junuxx

    Junuxx Emperor

    Joined:
    Sep 6, 2005
    Messages:
    1,153
    Location:
    the Netherlands
    I saw there was an approved random map script... So what about my random map generator? (see link in signature)
     
  6. superslug

    superslug Still hatin' on Khan Moderator Hall of Fame Staff

    Joined:
    Jan 5, 2003
    Messages:
    11,365
    Location:
    The Farm
    Too far out of Hall of Fame standards, so no.;)
     
  7. Numdydar

    Numdydar Chieftain

    Joined:
    Apr 18, 2003
    Messages:
    32
  8. superslug

    superslug Still hatin' on Khan Moderator Hall of Fame Staff

    Joined:
    Jan 5, 2003
    Messages:
    11,365
    Location:
    The Farm
    Numdydar, can you link to the mod thread?
     
  9. Numdydar

    Numdydar Chieftain

    Joined:
    Apr 18, 2003
    Messages:
    32
    Check my post again I added the link
     
  10. Big_Ben

    Big_Ben Warlord

    Joined:
    Dec 9, 2005
    Messages:
    249
  11. niffweed17

    niffweed17 Warlord

    Joined:
    Oct 26, 2005
    Messages:
    299
    Location:
    Ahí en la ciudad
    this mod drastically improves the domestic advisor layout. it has absolutely no effect on gameplay, other than saving the player a significant amount of time in not having to bring up the diplomacy screen to see what the AI will trade.

    link
     
  12. superslug

    superslug Still hatin' on Khan Moderator Hall of Fame Staff

    Joined:
    Jan 5, 2003
    Messages:
    11,365
    Location:
    The Farm
    List updated. See initial post for details.
     
  13. Big_Ben

    Big_Ben Warlord

    Joined:
    Dec 9, 2005
    Messages:
    249
    The last link that was posted was for the requis exotic foreign advisor. It is diff than his domestic advisor. Not sure if it is allowed as well. Just thought I shoudl point that out.
     
  14. superslug

    superslug Still hatin' on Khan Moderator Hall of Fame Staff

    Joined:
    Jan 5, 2003
    Messages:
    11,365
    Location:
    The Farm
    I've deleted the "domestic" bit, so yes, any advisor replacement...
     
  15. superslug

    superslug Still hatin' on Khan Moderator Hall of Fame Staff

    Joined:
    Jan 5, 2003
    Messages:
    11,365
    Location:
    The Farm
    Requies Great Leader Name mod has been approved.
     
  16. Taelis

    Taelis Warlord

    Joined:
    Dec 1, 2005
    Messages:
    112
    I'd like to use my customizable domestic advisor - I've tried to keep it HOF appropriate.

    It has a lot of fields available, but the only info not displayed on other screens is the global city rankings. These display a cities ranking for food, production, gold/turn, culture/turn, and research/turn against the cities of all players - but don't display any specific info about any other players' cities.

    Customizable domestic advisor
     
  17. superslug

    superslug Still hatin' on Khan Moderator Hall of Fame Staff

    Joined:
    Jan 5, 2003
    Messages:
    11,365
    Location:
    The Farm
    Taelis, we may not be able to review/approve it. We've discovered recently that the No Cheat mode nullifies most if not all mods.
     
  18. DaveMcW

    DaveMcW Deity

    Joined:
    Oct 8, 2002
    Messages:
    6,489
    So you're closing the thread rather than allow No Cheat to be unchecked? :(
     
  19. Ginger_Ale

    Ginger_Ale Lurker Retired Moderator

    Joined:
    Jul 23, 2004
    Messages:
    8,802
    Location:
    Red Sox Nation
    Just chiming in from another sector of CFC...

    We found out in the demogame that with No Cheat on, you can't run utilities like the Autolog either, which is a shame. With No Cheat, it seems to blackout and ignore all files in the CustomAssets directory. :(
     
  20. superslug

    superslug Still hatin' on Khan Moderator Hall of Fame Staff

    Joined:
    Jan 5, 2003
    Messages:
    11,365
    Location:
    The Farm
    It's just now dawned on me today that the situation truly is No Cheat versus no mods. I'll discuss it with my Staff before making a decision one way or another...

    I'll start a public thread about it in a few minutes in order to avoid jacking this or the patch announcement stickies...
     
Thread Status:
Not open for further replies.

Share This Page