simpleflaw
Chieftain
- Joined
- Jun 3, 2013
- Messages
- 5
Hey there guys, I'm new to modding but I followed the excellent Kael's guide to modding to create a "British Empire" civilization under the rule of Sir Winston Churchill.
I followed everything by the guide (changing names however), except for traits, where I followed a forum post I found while googling trait xml's, I didn't add unique units yet but I wanted to test my new civ to see if it worked in game.
So I "built" it in mod buddy and have it saved in the civ5 mod folder, when I go in game to load mod's it pops up and loads, however when I go into set up game, it is not there.
I've gone into advanced setup and messed around with everything but nothing seems to work.
There were 0 errors in my project and Kael's civ worked from before even having a trait so I don't think it could be the fact I don't have UU's
I'll attach screenshots of all the areas I've mentioned, any ideas on where I've gone wrong?






I followed everything by the guide (changing names however), except for traits, where I followed a forum post I found while googling trait xml's, I didn't add unique units yet but I wanted to test my new civ to see if it worked in game.
So I "built" it in mod buddy and have it saved in the civ5 mod folder, when I go in game to load mod's it pops up and loads, however when I go into set up game, it is not there.
I've gone into advanced setup and messed around with everything but nothing seems to work.
There were 0 errors in my project and Kael's civ worked from before even having a trait so I don't think it could be the fact I don't have UU's
I'll attach screenshots of all the areas I've mentioned, any ideas on where I've gone wrong?





