I like the new barbarian system with scouts roaming the lands and running back to encampments when they find your cities. It's fun.
What I don't like is the fact that when the scout alerts the encampment it will start pumping out units, one per turn. I mean how am I supposed to deal with three horsemen in the first turns of the game when I've only built one warrior so far?
Even in games where I followed the scout to the encampment to wipe it out asap, by the time I got there they had already started generating mounted units so fast I didn't stand a chance.
What I would like to do to counter this is to find a way to mod the rate new units are generated from the encampments, e.g. If they're only generat a unit every three or five turns or...
Does anyone have any ideas on what could be done?
\Skodkim
What I don't like is the fact that when the scout alerts the encampment it will start pumping out units, one per turn. I mean how am I supposed to deal with three horsemen in the first turns of the game when I've only built one warrior so far?
Even in games where I followed the scout to the encampment to wipe it out asap, by the time I got there they had already started generating mounted units so fast I didn't stand a chance.
What I would like to do to counter this is to find a way to mod the rate new units are generated from the encampments, e.g. If they're only generat a unit every three or five turns or...
Does anyone have any ideas on what could be done?
\Skodkim