Modding Bug

sinanozel

Chieftain
Joined
Jul 31, 2008
Messages
9
Hi,

When I start my mod, the game interface is gone. When I start the WorldBuilder, all building, unit, terrain etc icons are gone.

When I restart the game with another mod, such as FfH, the game starts normally. My own mod appears to be fixed the next time I run it, but the problem recurs after a while.

This is my first mod, I am working with BtS. I have altered some of the skins of the units, some of the button artwork and the XML files. However, even if I deleted all the customization directories, the problem persists.

Any ideas, suggestions?

Sinan
 
It's not enought information i am afraid...

What exactly did you Mod ? How are your icons "gone" ? (Like in what do you see instead...)... Do you have Python components ?
 
OK, I will try to give more information.

1) I have no Python components.
2) The game interface has simply disappeared, all of it except for the menu that comes when I hit "Escape". The map, the sliders, the advisors buttons, everything has disappeared. I also cannot get the Options on the Menu, but I can get Save and Load Game. I see the world interface, the cities, terrain, units and everything. When I double-click a city, I see the terrain around the city, but all of the city screen is gone, and I see the shaded terrain squares where the city interface used to be.
On the WorldBuilder, the unit, terrain, improvement and other icons are gone, but I do see the small windows for these. It's just that the windows are empty.
3) I have changed:
One civic
Two religions
Added a few terrain improvements.
Added a few units, some national
Edited the calendar
Changed a few of the worker actions.

I think that's it.

I have added some new artwork for the new terrain and units.

I wonder if anybody experiences something similar.
 
Nver heard of this before.

However from the sound of it i think the python files responcible for the interface might get lost/overwritten somehow (hence i asked for Python components...)

Check your Custom Assets folders (i.e. the python part) to see if there is something that does not belong - maybe remnants from some other mod or something...
 
OK, this seems to have worked

Thanks for the help. I just hope the problem does not recur.
 
For a while, the problem seemed to stop.

However, when I ran the game one more time, the problem happened again. Deleting the Custom Assets folder did not help this time.

It seems to come and go, almost as if random.

I have recently added a "Monastery build" to the Missionary Unit, I wonder if that could be the source of the problem?
 
This depends on how you implemented the feature... If it involves chnagin python files to add the button, action, etc, then yes, it could be the source.

Try to enable Python exception and enable logging from the ini.
Then after the problem occurs, check the python logfiles in MyGames/BTS/Logs/ to see if something it there.
 
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