In Civ4, scientific progress was controlled by mostly gold and secondarily buildings and great people and civics.
In Civ5, scientific progress was pretty much total population and a slight modifier due to buildings.
Of the two, Civ4 is obviously better and more historical although still imperfect. Civ5 model however is extremely flawed and nonsensical.
We know that IRL, scientific progress isn't due to total population. Rather it is due to many things, the amount of education of a society, government and social policies, trade and commerce, and as far as wealth goes, probably more or a per capita wealth thing than total wealth. Also most of scientific progress is really more of "great people" type achieving it than ordinary citizens achieving it. Civ4 (sort of) tries to model all this.
OTOH, some of the most backwards nations in world history were very highly populated while some of the nations that were leaders in science were not. Civ5 simplistic says though that the more people you have the more you progress in science which is completely ahistorical and nonsensical.
I have no idea how Civ6 will model scientific and social progress. But if it continues the Civ5 way of population=science, then it will continue a very flawed model and mechanic.
There should be a way for a small empire to be a scientific powerhouse due to making it highly educated, highly interconnected to others via trade, using more tolerant civics, etc. It should also be possible for a very large and very populated empire to be technologically backwards like IRL "third world nations".
Only if the above two things are possible will Civ6 be a good game to me. So how is Civ6 modeling scientific and cultural progress? Anybody know?
In Civ5, scientific progress was pretty much total population and a slight modifier due to buildings.
Of the two, Civ4 is obviously better and more historical although still imperfect. Civ5 model however is extremely flawed and nonsensical.
We know that IRL, scientific progress isn't due to total population. Rather it is due to many things, the amount of education of a society, government and social policies, trade and commerce, and as far as wealth goes, probably more or a per capita wealth thing than total wealth. Also most of scientific progress is really more of "great people" type achieving it than ordinary citizens achieving it. Civ4 (sort of) tries to model all this.
OTOH, some of the most backwards nations in world history were very highly populated while some of the nations that were leaders in science were not. Civ5 simplistic says though that the more people you have the more you progress in science which is completely ahistorical and nonsensical.
I have no idea how Civ6 will model scientific and social progress. But if it continues the Civ5 way of population=science, then it will continue a very flawed model and mechanic.
There should be a way for a small empire to be a scientific powerhouse due to making it highly educated, highly interconnected to others via trade, using more tolerant civics, etc. It should also be possible for a very large and very populated empire to be technologically backwards like IRL "third world nations".
Only if the above two things are possible will Civ6 be a good game to me. So how is Civ6 modeling scientific and cultural progress? Anybody know?