In Civ2, the 2vs.2 flag was quite popular (although it didnt work very well). When Civ3 came out, I was expecting more combat bonus flags, but all I got was the AEGIS flag, and a Mounted flag that never worked (they got rid of this in PTW). Conquests is supposed to include an Amphibious flag which allows the unit with that flag (Marine) to get an attack bonus when making an amphibious assault. More flags of this sort would be much appreciated by many I should think considering players positive reaction to the new Marine ability.
Although Conquests is pretty much complete, I will offer the following request anyway because it could be easily implemented (and if anything, for future use):
100% vs. Foot Units with this flag have double attack/defense when in combat with units that have the Foot flag (e.g. MG unit has advantage over Infantry units).
100% vs. Mounted Units with this flag have double attack/defense when in combat with units that have Mounted flag (e.g. Pikeman has advantage over Knight).
100% Bombard vs. City Defenses Units with this flag (i.e. Artillery) have an advantage when bombarding cities emphasizes artillery role in sieges.
100% vs. Artillery Units with this flag have double defense vs. units with Artillery characteristic (e.g. heavily armored units or even infantry units they are spread out).
Even one 2vs.x flag (with accompanying flag for effective unit; i.e. Mounted) would be helpful. Just activating the Pikemans 2vs.Mounted flag would be nice and could then be applied to other units in scenarios. So for instance, in a WW2 scenario you could give Tanks the Mounted flag and give an Anti-Tank unit the 100% vs. Mounted flag. Hey, even the Shogun scenario thats meant to ship with Conquests could definitely use a flag like that the Yari is similar to the Pike, so Yari Samurai would (and should, if history has anything to do with it) have a bonus vs. Cavalry.
For future reference: an alternative, or even additional Bonus field could be included into the Editors Unit window, which would consist of a pull-down list of all units accompanied by an integer caption on the side. The selected unit would receive an A/D bonus vs. the highlighted units in the list. The bonus would be based on the integer in the caption (a percentage of defender/attackers A/D; 10 = 100%). This would be simpler than having all sorts of flags, and would allow unit combat bonuses to be more unit-specific.
This adds flavor to combat and gives different units more unique roles. Combat bonuses tend to be popular among players, so I think this request is more than reasonable. It shouldnt be hard to implement even at this stage because technically the format for it already exists.
Which of these options do you prefer (if any)? Any ideas or comments? Add your own stuff if you want.
Although Conquests is pretty much complete, I will offer the following request anyway because it could be easily implemented (and if anything, for future use):
100% vs. Foot Units with this flag have double attack/defense when in combat with units that have the Foot flag (e.g. MG unit has advantage over Infantry units).
100% vs. Mounted Units with this flag have double attack/defense when in combat with units that have Mounted flag (e.g. Pikeman has advantage over Knight).
100% Bombard vs. City Defenses Units with this flag (i.e. Artillery) have an advantage when bombarding cities emphasizes artillery role in sieges.
100% vs. Artillery Units with this flag have double defense vs. units with Artillery characteristic (e.g. heavily armored units or even infantry units they are spread out).
Even one 2vs.x flag (with accompanying flag for effective unit; i.e. Mounted) would be helpful. Just activating the Pikemans 2vs.Mounted flag would be nice and could then be applied to other units in scenarios. So for instance, in a WW2 scenario you could give Tanks the Mounted flag and give an Anti-Tank unit the 100% vs. Mounted flag. Hey, even the Shogun scenario thats meant to ship with Conquests could definitely use a flag like that the Yari is similar to the Pike, so Yari Samurai would (and should, if history has anything to do with it) have a bonus vs. Cavalry.
For future reference: an alternative, or even additional Bonus field could be included into the Editors Unit window, which would consist of a pull-down list of all units accompanied by an integer caption on the side. The selected unit would receive an A/D bonus vs. the highlighted units in the list. The bonus would be based on the integer in the caption (a percentage of defender/attackers A/D; 10 = 100%). This would be simpler than having all sorts of flags, and would allow unit combat bonuses to be more unit-specific.
This adds flavor to combat and gives different units more unique roles. Combat bonuses tend to be popular among players, so I think this request is more than reasonable. It shouldnt be hard to implement even at this stage because technically the format for it already exists.
Which of these options do you prefer (if any)? Any ideas or comments? Add your own stuff if you want.