Cousken
Chieftain
Another cool find.
alfa_plain_s.dds At first appears to be just a blue texture, but when you look at the red and green channel separately, you can clrealy see a monochromatic terrain texture. The red channel is used as i think a specular map for the arid plains. It's what makes the light bounce off textures when they are not in the middle of the screen. I'm attaching a screenshot of that effect with some test lines i drew on it to help investigate.
alfa_plain_s.dds At first appears to be just a blue texture, but when you look at the red and green channel separately, you can clrealy see a monochromatic terrain texture. The red channel is used as i think a specular map for the arid plains. It's what makes the light bounce off textures when they are not in the middle of the screen. I'm attaching a screenshot of that effect with some test lines i drew on it to help investigate.
Spoiler :
