Socrates99
Bottoms up!
Funny thing is the Aztecs uniques also mitigate the small limiting factors huge empires face. More amenities per luxury help you stay ecstatic. A UB with useful yields means building lots of EDs is a solid choice which also keeps cities ecstatic. The worker build charge contributes a % to new districts which mitigates the prohibitive cost of late game districts (especially if you can get away with not building any workers until feudalism).
I'm leaning towards them being the most synergistic of the early rush civs since they can rush and build infrastructure at the same time and their other abilities make maintaining a wide empire easy.
I'm leaning towards them being the most synergistic of the early rush civs since they can rush and build infrastructure at the same time and their other abilities make maintaining a wide empire easy.