Mountains and Holy Sites vs Campuses

darkace77450

Emperor
Joined
Mar 8, 2015
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1,098
Assuming 1) I always found a religion regardless of the type of victory I'm playing for and 2) I don't build campuses until after my commercial hubs and industrial zones are up and running, and I wrong in prioritizing holy sites over campuses when it comes to mountain adjacency? I've always figured +x faith in the early game is worth more than +x science a bit later. Assuming 1 and 2 aren't going to change, does the rest strike you as sound logic?
 
Yeah, then it would be sound logic. However that would assume 1 and 2 are correct strategies, and they're not.

Correct is subjective; there's no wrong way to have fun in a single player video game. "Optimal" is the word you were looking for.
 
I think you answered your own question. Build those Holy Sites as it seems to oblige your playstyle. I've won science victories in this game having built not many campuses until quite late, due to lack of mountain locations
 
You only need two well placed Holy Sites in the beginning. After that you can go nuts on Campuses and start building Holy Sites again after you've build a decent amount of Campuses. Even then you should prioritize Commercial hubs and build Holy Sites second.
 
lol, I build campuses as well after the first couple of holy sites... but then I tend to take the cities and use an inquisitor to one shot remove the religion... then give it back if need be.
I used to enjoy the passive spread in 5, they had it right and have nerfed it in 6 to take too long. I find the whole apostle wars thing just a bit meh. Inquisitors are so cheap you need little RP
 
If we assume 1 and 2 are unchangeable then the rest of your post is self affirming. I'd say it makes some sense but this strategy is only going to be effective on lower difficulties. On immortal or diety, and to a lesser extent emperor, the opportunity cost of going for a religion is way too high and you'll be restarting a lot when you fail to grab one.
 
the opportunity cost of going for a religion is way too high

I just got an accidental religion on deity by conquering too many holy sites too quickly.
The question is valid in that case for me ... I have a lovely spot with +5 adjacency... I personally will build a campus there
 
I just got an accidental religion on deity by conquering too many holy sites too quickly.
The question is valid in that case for me ... I have a lovely spot with +5 adjacency... I personally will build a campus there

I generally will as well. Getting a religion through conquest is great and imo the only way I'd ever get one on Diety. Even so though the costs of playing religious strike me as too high. Winning a religious victory is going to involve a ton of conquest anyway so I'd rather go for the tech and let my conquered holy sites suffice for the faith.

Having said all this I've never even come close to winning a religious victory on diety.
 
I generally will as well. Getting a religion through conquest is great and imo the only way I'd ever get one on Diety. Even so though the costs of playing religious strike me as too high. Winning a religious victory is going to involve a ton of conquest anyway so I'd rather go for the tech and let my conquered holy sites suffice for the faith.

Having said all this I've never even come close to winning a religious victory on diety.

Simple .. Conquer and use inquisitors, its really cheap, just that last civ... Which is not too hard as all you inquisitor promotions are intact
 
Simple .. Conquer and use inquisitors, its really cheap, just that last civ... Which is not too hard as all you inquisitor promotions are intact

Yeah I just almost never have a religion on diety and if I'm already conquering everyone anyway I'd probably just finish the domination victory. Maybe the next time I luck into a religion by conquering holy sites I'll try it out.
 
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