I am going to be organizing a MP game where we play on difficulty level SID.
For people who want to join in the rules will be...
Map Size: Standard
Map Type: Pangea
Water: 60 % ocean
The rest of the map settings will be random.
Barbarians: Random
Computer Aggression: Highest
Winning Solutions: Conquest only
Acc. Production
Scientific Leaders On
Cultural Flipping: On
Civs all have to be of the same cultural group. This makes them have an alliance that isn't carved into stone, has a chance of going against eachother, but not a great chance.
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When meeting a human player, any techs you have will be given to eachother for free.
Luxury trading is up to the person who is trading. The computer depending on how large their empire is, may give out some good techs for it. Same goes for Resources.
You may choose any Civilization
No restarting. If you get a horribly crappy start, oh well.
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I've done this type of game before. It was 4 human players with 4 computers on SID level. It was really fun considering none of us were close to eachother, so by the time we found eachother, we had to work our arses off to get at most 10 techs behind the computers. We eventually won after the computers entered future techs and all of us were almost completely teched.
One of the HUMAN PLAYERS (ganuru) was whiped out before 1000 bc so I had to give him one of my island junk cities before he was booted out of the game.
Unana was whiped out completely and had only a settler left in her caravel. She eventually made it to my empire. When me and the other guy started taking out a small civ, we let her start up her new empire. Eventually, we took out the major civs and won.
Just say in this thread if you would like to play. If there are a lot of people who want to play, we can always try a LARGE or HUGE map. Sorry, no other type besides Pangea. Computers stink and amphibious warfare.
For people who want to join in the rules will be...
Map Size: Standard
Map Type: Pangea
Water: 60 % ocean
The rest of the map settings will be random.
Barbarians: Random
Computer Aggression: Highest
Winning Solutions: Conquest only
Acc. Production
Scientific Leaders On
Cultural Flipping: On
Civs all have to be of the same cultural group. This makes them have an alliance that isn't carved into stone, has a chance of going against eachother, but not a great chance.
-------------------------------------------------------------------------
When meeting a human player, any techs you have will be given to eachother for free.
Luxury trading is up to the person who is trading. The computer depending on how large their empire is, may give out some good techs for it. Same goes for Resources.
You may choose any Civilization
No restarting. If you get a horribly crappy start, oh well.
--------------------------------------------------------------------------
I've done this type of game before. It was 4 human players with 4 computers on SID level. It was really fun considering none of us were close to eachother, so by the time we found eachother, we had to work our arses off to get at most 10 techs behind the computers. We eventually won after the computers entered future techs and all of us were almost completely teched.
One of the HUMAN PLAYERS (ganuru) was whiped out before 1000 bc so I had to give him one of my island junk cities before he was booted out of the game.
Unana was whiped out completely and had only a settler left in her caravel. She eventually made it to my empire. When me and the other guy started taking out a small civ, we let her start up her new empire. Eventually, we took out the major civs and won.
Just say in this thread if you would like to play. If there are a lot of people who want to play, we can always try a LARGE or HUGE map. Sorry, no other type besides Pangea. Computers stink and amphibious warfare.