drfish
Chieftain
- Joined
- May 23, 2005
- Messages
- 68
Will Civ IV be multithreaded? As a TBS it seems like the perfect
application for dual core CPUs, it should be much simpler to program
than someting that runs in realtime, and could either significantly cut
down the wait time between turns or give you more power to make the AI
that much smarter... Seems like a winner to me and it would be good
for Firaxis to be one of the first developers to bring a fully
multithreaded game to market...
Edit: Just read some threads about GalCiv running the AI in the background while the player is moving, brilliant! I can't believe Civ doesn't already do this...
application for dual core CPUs, it should be much simpler to program
than someting that runs in realtime, and could either significantly cut
down the wait time between turns or give you more power to make the AI
that much smarter... Seems like a winner to me and it would be good
for Firaxis to be one of the first developers to bring a fully
multithreaded game to market...
Edit: Just read some threads about GalCiv running the AI in the background while the player is moving, brilliant! I can't believe Civ doesn't already do this...
