My Age of Sail/Colonization Mod

lamppost4

Holder of the Light
Joined
Jan 13, 2007
Messages
286
Location
Over Yonder
Hi I am in the midst of making a new mod centered from probably around 1630-1720 ish.
Link here:http://forums.civfanatics.com/downloads.php?do=file&id=9082

I fixed some art info related crashes so hopefully it should work now.

For the most part I have only got the units done and I have used many of the units in Dogbeards Pirates mod. I also plan on using otherparts of his mod and adding civiliazations of my own.
Buildings: I am thinking about adding plantation building (i.e sugar, spice, tobacco) that would allow for a treasure unit to be built and sent to the capital for gold but I don't know how to make this work.
Resources: Lumber for building ships and tobacco b/c it was important for money
Techs: I will probably make a tech tree based on DogBeards
Civilizations: I want to make this global so...
England
France
Spain
Portugal
Prussia (germany)
HRE
Russia
Poland
Sweden
Denmark (vikings)
Papal States
Venice
Morroco (spelling?) (arabs)
Ottomans
Safavids (persia)
Moghuls (india)
Pirates
Ming (china)
Japan
Qing (mongols)

Other included mods are:
40 colony, 34 civ modcomp (hopefully if i can get it compiled)
Shqype's Vicinity Bonus
The protestant mod for Rhyes (ported over)
(refar helped compile the SDK for these for me and work out bugs in the merging)
 
Will DL, but what error?:confused:

BTW, you might wanna add some more info (plus screenshots!) on the DL page; it helps!
 
I get some weird error when loading the civ4unitinfo file. It says that the start tag (unitclassupgrades) does not match the end tag (unitinfo) reason </unitinfo>. I have no clue what this means. I fixed others errors that I got but I can't seem to find this one.
 
BTW, you've made a very serious mistake with your Civs. Austria!

Austria should NOT be separate to the HRE as it one the most senior member of the HRE. For most of the period you are depicting the Emperor was from Austria.
 
BTW, you've made a very serious mistake with your Civs. Austria!

Austria should NOT be separate to the HRE as it one the most senior member of the HRE. For most of the period you are depicting the Emperor was from Austria.

Ok my bad but at the moment I am more concerned with my xml errors. The civs can be discussed later.
Would you care to take a look? Please?
 
can you please take a screenshot of the error and post it up here, so i can take a look an d try help you fix it, I don't have BTS so i can't download to look at it.
 
I might be able to post a screenie later but it basically said:
line 14481,5
end tag unitinfos does not match start tag unitclassupgrades
reason:</unitinfos>
 
<UnitClassUpgrades>
<UnitClassUpgrade>
<UnitClassUpgradeType>UNITCLASS_GUNSHIP</UnitClassUpgradeType>
<bUnitClassUpgrade>1</bUnitClassUpgrade>
</UnitClassUpgrade>
</UnitClassUpgrades>

Is that how your unitclassupgrades tag looks? --- this is how it should be

did you accidentally close it off with </unitinfos> instead of </UnitClassUpgrades>

also each unit should be opened with <UnitInfo> and closed with </UnitInfo>
with no "s"


(gunship is just an example)
 
No that is the weird part. You can look in the xml yourself if you would like but I am certain I did it right. After a while I even copied and pasted from another area and just changed the unitclass words. I have no clue what is wrong.
 
You forgot to close the <unitclassupgrades> tag at line 14343. Adding a / to the end of it should help.

Ok I found it. I will upload the new file soon.
 
DLed, but haven't tried it yet, as I'm waiting for the patch version. (Also, there appears to be a "pirate mod" inside the "Mods/pirate mod" folder...):confused:
 
Ok so I fixed one problem but I can't garuntee that they are all fixed for a little while. The second pirates mod is b/c I use a mac some of the time and I think during the conversion it makes two. There should not be anything in the second folder.
 
OK, I tried to load the mod (still called "pirates mod", BTW), but the units.xml error(s) caused a CTD after I chose a civ, so I'm still waiting for the patch.

Also, I don't understand what you're saying about the second mod folder. Should be empty? The ini.file is in there - and not in the main folder!:crazyeye:
 
Ok I don't know what is happening. I posted this thread up prematurely b/c I needed help with one of the errors. I don't really have much time to do this except on weekends so I will get as much done as I can done then. I will then release the first "official" mod. I wouldn't dwell on this much for now, sorry.
 
No hurry, take your time. (I don't mind it being a WIP!);)

In the mean time, do you have any suggestions?
I can't do anything real complex but still, I would like some more ideas to bounce around.
 
Anyone willing to help me find the source to a crash?
 
ugh, just had a similar issue with my mod, it would crash every time i entered the city, so i knew where to look...... what's causing yours? or is it upon loading, or entering the map?
 
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