My collection of bugs and glitches from Civ 4, and some thoughts

MerakSpielman

Warlord
Joined
Oct 27, 2005
Messages
217
I've been getting frequent bugs and graphical glitches, and after a look at these forums, I'm not alone.

The infuriating thing for me - and surely the developers who will (hopefully) be trying to patch the glitches - is that they're inconsistent. Do you know how hard it is to pin down an inconsistent glitch? Sometimes the game runs flawlessly. The game is playable with the common glitches, but if I get the others...

Common glitch: In diplomacy, the image of the leader is sometimes just a large black rectangle. Once it was a large red rectangle. In addition, sometimes when this glitch is active there's odd flickerings around the screen, like it can't decide what images should be on top. So elements of the map will be flickering on top of the diplomacy screen.

Common glitch: Sometimes the wonder/religion movies don't work. I'll get stuttering music and a blank movie window. Or I'll get a colorful window full of scrambled nonsense. The same flickering, map elemets will sometimes be going on here. Sometimes the wonder movie starts out fine, then starts showing gobbledy-****, then is fine again, then goes to hell, then is fine again, and then goes out completely.

I consider the game unplayable with these Uncommon glitches, and I restart things until they go away.

Uncommon glitch: Zooming out to world map view, sometimes the image of the earth vanishes and the image of the clouds is all I can see. A white, shifting mass. No terrain. But I can still see icons/names for the cities. This often occurs at the same time as the following glitch.

Uncommon glitch: Mini-map problems. Sometimes the mini-map won't show the terrain I've explored, only my own territory. When it's doing this, if I try to zoom in and out, the white rectangle that represents my viewfield leaves images of itself all over the minimap. If I zoom all the way out and all the way in, the entire minimap will be totally white from images of the view rectangle. Once I was playing with the minimap glitch, and it just suddenly went away and started working correctly.



Rare glitch: Drop to desktop. This has happened twice.

Rare glitch: restart computer. This has happened once.


These are all very disapointing to me, especially considering the amount of testing they say they've done. I hope a patch addresses these - the latest video drivers didn't fix them (latest drivers did fix many other similar glitches in OTHER games, so I thought maybe I'd re-download them and re-install them, just in case. No luck.).

Needless to say, with these glitches, I'm very wary of starting a Real-Time multiplayer game (as opposed to PBEM).

However, I do have an additional thought here. A month ago I re-installed Evil Genius and was getting frequent graphic corruption. I also started playing World of Warcraft and sometimes the graphics would start deteriorating on certain models (it would go away if I restarted the game). The corruption I got in EG was very similar to the corruption I'm seeing in the wonder/religion movies here in Civ4. Random colors, but in a sort of striped/checkerboard pattern, with glimmers of movement underneith. Back when this happened with EG and WoW, I downloaded the latest Radeon drivers and it fixed it all.

But now, similar errors with Civ4... and many other Radeon users are reporting similar errors. It sounds very much like an error with the Radeon drivers to me, not with the game coding. Hopefully the drivers will be patched and a new version available soon. While I can play the game with the errors I'm getting, I know many people can't.

What surprises me, though, is that these errors apprenlty slipped past the play/beta testers. ATI Radeon cards are very common, and I'd think they would have been installed in a significant percentage of the testing machines. Yet here they are, listed as being suitable for playing the game. :( How could this have slipped through?
 
Bumping this thread because, in my arrogence, I believe people will want to see it and/or post whether they've had the same unusual list of bugs. Perhaps I can find a common factor with such a person?
 
Most of these problems sound more like driver glitches rather than bugs. Do you have the latest drivers for your card? Is it supported by Civ IV?

-James I
 
MerakSpielman said:
Bumping this thread because, in my arrogence, I believe people will want to see it and/or post whether they've had the same unusual list of bugs. Perhaps I can find a common factor with such a person?

heh heh...funny.

i have not had any of those glitches, and in that regard, i'm not sure if i'm 'lucky' or not since the issue of slow/laggy/choppy game play seems more issuous than a driver problem...but maybe not.

that said, i'm wondering what beta they did and on what systems?? and how did gamespot and any other reveiwer with an early release NOT come across these issues too?? this seems too widespread to not have known. eh, oh well.
 
Common glitch: In diplomacy, the image of the leader is sometimes just a large black rectangle. Once it was a large red rectangle. In addition, sometimes when this glitch is active there's odd flickerings around the screen, like it can't decide what images should be on top. So elements of the map will be flickering on top of the diplomacy screen.

Common glitch: Sometimes the wonder/religion movies don't work. I'll get stuttering music and a blank movie window. Or I'll get a colorful window full of scrambled nonsense. The same flickering, map elemets will sometimes be going on here. Sometimes the wonder movie starts out fine, then starts showing gobbledy-****, then is fine again, then goes to hell, then is fine again, and then goes out completely.

Those two have I too.
This is a part of my dxDIAG report:'
------------------
System Information
------------------
Time of this report: 10/28/2005, 22:53:09
Machine name: THOMAS-
Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_gdr.050301-1519)
Language: Dutch (Regional Setting: Dutch)
System Manufacturer: GBT___
System Model: AWRDACPI
BIOS: Award Modular BIOS v6.00PG
Processor: AMD Athlon(tm) XP 3000+, MMX, 3DNow, ~2.2GHz
Memory: 1024MB RAM
Page File: 263MB used, 2198MB available
Windows Dir: C:\WINDOWS
DirectX Version: DirectX 9.0c (4.09.0000.0904)
DX Setup Parameters: Not found
DxDiag Version: 5.03.2600.2180 32bit Unicode

---------------
Display Devices
---------------
Card name: RADEON 9600 Series (Omega 2.6.75a)
Manufacturer: ATI Technologies Inc. (Omega 2.6.75a)
Chip type: ATI RADEON 9600 Series AGP (0x4152)
DAC type: Internal DAC(400MHz)
Device Key: Enum\PCI\VEN_1002&DEV_4152&SUBSYS_C0021043&REV_00
Display Memory: 128.0 MB
Current Mode: 1280 x 1024 (32 bit) (60Hz)
Monitor: Acer LCD Monitor AL1721
Monitor Max Res: 1280,1024
Driver Name: ati2dvag.dll
Driver Version: 6.14.0010.6575 (English)
DDI Version: 9 (or higher)
Driver Attributes: Final Retail

I hope yousee something we have in common.
 
Geez...I just bought a Radeon 9550!

Looks like I'll have problems when I get the game, too!
 
Totibbs, you have the same graphics card I have, a Radeon 9600.

Yes, many of the issues could very well be driver related. However, recent experiences might point towards a memory issue as well.

I have 512MB of RAM. When I play a game on a Standard size world, I get errors as I've described above. However, when I tried to play on a Huge size world, I can't play more than a few turns without it restarting the computer on me. This happens most frequently right when a movies starts playing. The only different I can see between a Standard map and a Huge map is the memory usage involved.

There have been hints elsewhere on the forum that the game might have poor memory management, including possible memory leaks. Maybe that's it.

I have a strong feeling that a patch is coming in the next few weeks - either from ATI or Firaxis. However, even though the bugs are pretty bad, I don't want them to rush a patch out that breaks as much as it fixes. I'd rather wait a month for solid testing.
 
OK, I might have a couple partial solutions to these problems.

First, if you're getting the white clouds instead of terrain when you zoom to globe view, go to the Options and change the game resolution. Every time I've done this - and thereby forced a refresh of the graphics engine - the clouds have gone away.

Second, I went into my Advanced Display Settings and changed the refresh rate from 60 to 100. This is the rate controlling how quickly the monitor is refreshing itself, and is totally unrelated to the frame rate of the game. Since I've done this, I have seen no corruption in movies.
 
Update: I've tried disabling AGP support. All the way from 8x to 0x. Off.

I can only vouch for about 10 minutes of playing, but there wasn't a single glitch.

More information on how this is going tomorrow. Too tired now to keep testing.
 
ATI 9600XT card here.

None of the graphical coruption issues, but I have mad problems with the game crashing to the desktop. It crashes every turn now playing a large single player map (around year 1860)

The crash to desktop issue leaves behind two entries in the WinXP application event log. I've posted them and all my logs on a thread asking for DX diag/logs.
 
Played 3 hours this morning, and had no graphics problems. The reduction of the AGP speed seems to have fixed them. I'll update again if the issues come back.

However, the non-graphics-related problems, such as CTD, still occur occasionally -- though thankfully not as often as you're experiencing, BleckLord.
 
Another thought - if the AGP speed is part of the graphics problems, it might be resolvable in the CMOS. Perhaps an AGP setting there is screwed up.
 
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