My Custom Civ isn't working

aspec100

Chieftain
Joined
Dec 12, 2010
Messages
8
Location
Canada
I've tried to create my own Civilization, a purely fictional/joke one, just to get used to modding.

While creating this Civ I used "Palace of the Earth Spirits" by Huitzil from the Steam Workshop and basically just changed the names around to fit with what I was making. (I also just used the artwork from that Civ and renamed it just for now until I make my own art for it).

The Civ will show up in the Mod selection screen, and I can activate it. But it won't show up in the leader selection area. I've read around and I know you need at least 2 uniques for the Civ to even show up. I've added 2 uniques for my Civ and I don't know what I'm missing or what I messed up, etc. If anyone could take a look and point out the mistake(s) i would be grateful.
 

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Enable logging (1st link in my sig) and check the database.log file - there will probably be an error about the trait being missing for your civ, as you have no OnModActivated->UpdateDatabase entry for the Civ5Traits.xml file in your mod
 
Okay the Civ is now working in game after doing some fiddling with the Colors/Player Colors thing (which I apparently did really wrong). Most of the errors were actually from misspellings and what not. But thank you for helping!
 
Well now the Civ diplomacy screen isn't working. When I meet my custom Civ (playing as another civilization) There is a square grey image that says "I am a place-holder. Report me as a bug. (Include leader name)" I've followed whoward69's tutorial on dds texture creation and other tutorials as well but I can't get it to work. Here is the new .zip file of my Civ in case you need it (i assume you do)
 

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