my game deity

Athospd

Chieftain
Joined
Jan 4, 2004
Messages
23
Location
Brazil
Hey, here is my game in deity, and i want some hints and tips... Is it possible i win this game yet? how i am going, and where i am wrong or i am good....

I have distroyed 2 civs already, but the third its a little bit hard, i have to research some tech for get better units....

And my opponent is much more advanced! Is it normal be more late?

thanks, and sorry for my english! i am bazilian
 
You need help!
The game is winnable, but you have wasted much to get to here.
1) cycle through all your cities to make certain that they are not starving and that they are working the best squares.
2) You have railroad, and the current priority should be to use your settlers to build a trans-continental railroad and connect each city to it. This will be much easier if you have engineers.
3 Revolt to fundamentalism and 80% taxes to raise gold to bribe some of the celtic cities. Take explosives first to get engineers, and conscription next for defense.
4) You need to scout and find the other civs so you can make plans to get to them and conquer them. If you tried to start a space race, you won't win because you are weak in science and production.
5) Next time, don't improve any squares that you won't need soon. Roads in non-city mountains is a huge waste. A key to good play is to be efficient.
 
hmm, interesting... i'll revolt! good idea, thx...

and i choose to conquest type.... i did not allows the spaceship.... is it bad?
 
There are two ways to win; by conquest or by being the first to land a spaceship. There is no good or bad, you just play differently. For a spaceship win, you need to get ahead in science, defend yourself, and build up enough produtive capacity to build a spaceship quickly. You should try it.
 
geofelt, u r a genius!

my game is much better! i think! take a look....

if i am wrong in any thing, tell me pls....

my unique problem rigth now is the turns, i have few turns to take 30 cities.... but i distroyued de celtics! and i got now, some wonders and a good cities.

My tecnologic situation is good, and i have railroad now :)

here the game
 
1) Don't build another military unit until you build a barracks in the city first. Your attacing unit will be 50% stronger, and you will need less of them.
2) Because the americans and the french are in democracy, you can't bribe them, you must attack with vet military(armor) . build the attacking units in your home area, and deliver them via transports from york2 to evreux. use a few engineers to complete the railroad to the french heartland . If you could gain control of magellans, you could do this in one hop(7squares). If not, move your battleships into the straits to protect the loaded transports as they stop part way.
3) find out where all the cities are so you can make a plan. Send a spy along the railroads to see what's there. Send some ships along the babylonian coast to find their cities.
4) plan to get some transports to the Eridu/Samarra straits so you can send units there.
5) If you can, research howitzers. They will always beat city defenders.
 
Just glancing at it, a few things come to mind, in no particular order.

You have enough cities and production that you should be able to blow the enemy away rather quickly, but you have to set your mind to doing it.

You seem to be building a lot of ships. Naval power is somewhat slow and unwieldy in civ. You can have a few to secure some sea routes, but most of your focus should be on land units at this time.

You have roads and railroads that seem to be of no use. Of particular note is the mountain region around Hastings2 Coventry 2, and York 2. you have hundreds of engineer-turns wasted in the work you've done in those mountains. Focus on work that will help you reach your goals.

You could also use more engineers.

Your best unit right now is Armor, which isn't too bad. You could build a lot of these, and some transports and start kicking butt with overwhelming force. You've got a pile of tanks in York 2, but your building a battleship instead of a transport to get those tanks to the front. It doesn't do you good to have those units if they can't get out to fight. Build ship chains from key cities to the continents where the fighting is. With railroads and ship chains, you should be able to get units to the front the same turn they are built.

Don't be afraid to IPRB units to get them built and into the fray sooner.

You should push hard to get to Robotics (Machine tools->Miniaturization->Computers->Robotics), then rush dozens of howitzers for your offensives. Howies are more powerful, have higher firepower, and ignore city walls. Vet howies will melt away any resistance in those cities.

You're not going to do well on research in fundamentalism because all science from the cities is halved. You might consider pushing some of your cities into celebrations to get the higher trade. Set your luxuries very high for one turn to get the celebrations started giving the extra trade, then (because you have the extra trade arrows) you can sustain the celebrations with a more reasonable luxury rate - maybe even as low as the 20% you have to science, keeping 70-80% gold and zeroing out science from taxes. These extra trade arrows will give you more gold. You can then get your science by building (rushbuy) a bunch of freights in your big trade cities and delivering them (more reason for those ship-chains) to foreign cities that demand them (sometimes right before you attack the city :nya: )- this will boost both your gold and science with the delivery bonuses. You could easily complete a tech every turn or two if you try hard enough. Unlike city-based science, fundamentalism does not cut science from trade bonuses in half. Just make sure you have at least one city producing some beakers so you learn new techs - hire an einstein somewhere. (If you have no beakers from cities you will never learn new techs.) This approach is more profitable with the celebrations because your cities will be getting the extra trade arrows, increasing payouts. Search the forums for threads about "Power Fundamentalism" by Starlifter for more information on this approach.

I'm sure there's things others may bring up. Hopefully these ideas will help. You're positioned well for victory by your large production base.
 
I WIN!!! i win dude! i forget to save at the last turn but i'll send the save of the one turn before the last!(have 2 cities yet, i save one turn before because i didn't saw the other city)

thanks man! my first victory at deity game! sorry my englsh hehe..

i finished of win(understand it?), 11 pm brazil time, maybe 8 pm US
 
thank you!

and now i start a game with spaceship and hanging anything... i didn't knew that barbarian chief gaves gold, its cool and it isn't so hard to take care of then..

i hope u guys understand what i type here!
 
The amount of gold that the barb leader gives you depends on the level of barbarian actiity you choose when starting the game. 'Raging Hordes' (the hardest level) will give you 150g/leader, the second hardest level will give you 100g, the next 50g and the easiest level doesn't include leaders.

It's not hard to understand you, but you do use capital letters in brazil, don't you?;)
 
I'm sorry Athospd, but I was referring to your way of not using a capital letter in the beginning of a sentence, but no offence intended.:)
 
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