luke_syafiq
Chieftain
--Ancient Ages--
EXPAND - Yeah baby,expand.A lot.At this time,your research is slow,and,you can hardly earn cash at each round.Once you've created a worker and a warrior in each base,create a settler and begin expanding.Expand and expand.Make sure the distance between cities isnt to big in order that corruption can be reduced and you can easily send back up when neccesary.
MILITARY - Not much.It's a waste if you create to much warriors.You can only upgrade 'em to swordsman's later.Imagine your in the Modern Age,and you have hundreds of swordsmans.Disbanding them would be a waste.Wouldn't you agree?
DIPLOMACY - Four words.Stay out of trouble.Dont get messed up with other civs cause during this time your concentrating on expanding your civ.
BUILD - Build everything there is to be built.Pyramids and stuff. (After you've done creating a worker and a settler.
RESEARCH - Concentrate on it.You wouldnt want to be left behind in the research sector when battling with other civs.Bad idea.
-Middle Age-
EXPAND - Allright,during this time,take it easy.Build extra cities if you think its neccesary.You should have quite a large empire by now.
MILITARY - Create Musketmans a lot.Why? Look at this : Musketman --> Rifleman --> Infantry --> Mech Infantry.They are a worthy investment.Just go a head and start building your army.
DIPLOMCAY - Okay.Well,if you wanna get into war,then do it.But I do not suggest you do so.You still have a lot of work to do.
BUILD - Coloseums,Libraries,Courthouse and Marketplace are an essential to your empires growth and prosper.
RESEARCH - During this time,your rivals might be more advanced than you are.No worries,just concentrate on your research.
-Industrial Age-
EXPAND - Minimize expanding.You have a lot of work to do.If you think its suitable to build a base here or there.Just do it.But dont over expand or you'll be having a hard time concentrating on other stuff.
MILITARY - Dont upgrade yet! Upgrade ALL your Musketmans when you are able to create Infantries.See? They're upgradable.That's why it's a worthy invenstment.Continue growing your army as you will need it soon.
DIPLOMACY - Stay out of trouble.This is your golden age and you must concentrate on propering your civ and strengthen your military.
BUILD - Make sure you have Wall Street,Banks and Smith Co.As these will boost up your funds which will be used for war.Do also build Airports at several strategic locations so that it will be easy for you to strike and defend your civ.
RESEARCH - Give it everything you've got.You must reach the Modern Age as this will help you a lot.
-Modern Age-
EXPAND - Halt! Dont create new bases.That's enough.Now is the time to "steal" bases from other civs.You should have a vast empire by now,if now,your bases should prosper.Make sure each base by now has a population over than 12.
MILIYARY - Upgrade ALL your Infantries to Mech Infantry.This will help you defend your bases.Do create Nuclear Submarines with Tactical Nukes inside them.Build up to 10 - 20 ICBM's just in case somebody's tryin' to mess with you.Stealth Bombers are nothing but a nuisance to your quest.They can only bombard,and if your lucky,you just might destroy it.Sometimes the bombardment may fail.Battleships are also neccesary if you are to guard your seas.I'd prefer Aegis Cruisers.
DIPLOMACY - War! War! War! Trade! Trade! Trade!.Dont wage war against to many civs as this maybe a burden to you.Start attacking from the south of the civ as that is the best way in order you can corner them up in the northern perimiter.
BUILD - Each city must have :
Barracks
Airport (5 - 6 cities are enough)
Mass Transit System
Recycling Centre
Cultural Influences (Coloseums,Libraries etc..)
Factories with Solar Plants
RESEARCH - Take it just a bit slow.You should be leading now.If you want,sell your research.Dont sell it in Lump Slumps but in Per Turn modes.E.g. - Sell your Intergrated Defense technologhy to Germany for 20 gold per turn.Use the gold well as it will give you a staggering of 4000 golds at the end of 20 turns.
Okay.Here's my guide to War.
ICBM
-------
Use it carefully as if u mis-strike it.It will bring devastation.Make shure you use it outside of your empire,and use it to strike multiple units.For instance,there are 10 German Modern Armors in a single square.Check the surrounding,if there are other units (allies) then withdraw your strike.If it's clear,then launch the strike.It's a 3 x 3 nuke assault resulting grasslands become to flood plains,flood plains become plains,and plains become deserts.
Stealth Bomber
--------------------
It you really wanna build this stuff,here's my strategy.Dont use this bomber to directly strike the city.Build a Carrier and strike from the coast.Strike the city's surrounding improvements in order that no reinforcements may be sent.
Nuclear Subs with Tactical Nuke
---------------------------------------
Use this in combination with the Stealth Bomber.Once the bomber has outrunned the city's population to 1,and the are no more improvements surrounding it,launch the tactical nuke on the city in order that it will never grow again.
Attacking Other Civs
--------------------------
I suggest that you strike from the southern perimiter.If your north to it,then strike from the south.There's no point striking from the east / west as they may easily run off using a Transport when their cities are being destroyed.
Spying
---------
Spy the city you wish to attack before attacking it as this may enable you to calculate how many units may be sent to destroy the cities garrisoned units.This will save gold and turns easily.
Republic
-----------
It's best if you set your government to Republic as it has a lower war weariness affect compared to Democracy,and it has a lower rate of corruption compared to Monarchy,Anarchy,Despotism and Communism
Thats all,hope it's helpfull.
-To the Civilized players of Civilization III
EXPAND - Yeah baby,expand.A lot.At this time,your research is slow,and,you can hardly earn cash at each round.Once you've created a worker and a warrior in each base,create a settler and begin expanding.Expand and expand.Make sure the distance between cities isnt to big in order that corruption can be reduced and you can easily send back up when neccesary.
MILITARY - Not much.It's a waste if you create to much warriors.You can only upgrade 'em to swordsman's later.Imagine your in the Modern Age,and you have hundreds of swordsmans.Disbanding them would be a waste.Wouldn't you agree?
DIPLOMACY - Four words.Stay out of trouble.Dont get messed up with other civs cause during this time your concentrating on expanding your civ.
BUILD - Build everything there is to be built.Pyramids and stuff. (After you've done creating a worker and a settler.
RESEARCH - Concentrate on it.You wouldnt want to be left behind in the research sector when battling with other civs.Bad idea.
-Middle Age-
EXPAND - Allright,during this time,take it easy.Build extra cities if you think its neccesary.You should have quite a large empire by now.
MILITARY - Create Musketmans a lot.Why? Look at this : Musketman --> Rifleman --> Infantry --> Mech Infantry.They are a worthy investment.Just go a head and start building your army.
DIPLOMCAY - Okay.Well,if you wanna get into war,then do it.But I do not suggest you do so.You still have a lot of work to do.
BUILD - Coloseums,Libraries,Courthouse and Marketplace are an essential to your empires growth and prosper.
RESEARCH - During this time,your rivals might be more advanced than you are.No worries,just concentrate on your research.
-Industrial Age-
EXPAND - Minimize expanding.You have a lot of work to do.If you think its suitable to build a base here or there.Just do it.But dont over expand or you'll be having a hard time concentrating on other stuff.
MILITARY - Dont upgrade yet! Upgrade ALL your Musketmans when you are able to create Infantries.See? They're upgradable.That's why it's a worthy invenstment.Continue growing your army as you will need it soon.
DIPLOMACY - Stay out of trouble.This is your golden age and you must concentrate on propering your civ and strengthen your military.
BUILD - Make sure you have Wall Street,Banks and Smith Co.As these will boost up your funds which will be used for war.Do also build Airports at several strategic locations so that it will be easy for you to strike and defend your civ.
RESEARCH - Give it everything you've got.You must reach the Modern Age as this will help you a lot.
-Modern Age-
EXPAND - Halt! Dont create new bases.That's enough.Now is the time to "steal" bases from other civs.You should have a vast empire by now,if now,your bases should prosper.Make sure each base by now has a population over than 12.
MILIYARY - Upgrade ALL your Infantries to Mech Infantry.This will help you defend your bases.Do create Nuclear Submarines with Tactical Nukes inside them.Build up to 10 - 20 ICBM's just in case somebody's tryin' to mess with you.Stealth Bombers are nothing but a nuisance to your quest.They can only bombard,and if your lucky,you just might destroy it.Sometimes the bombardment may fail.Battleships are also neccesary if you are to guard your seas.I'd prefer Aegis Cruisers.
DIPLOMACY - War! War! War! Trade! Trade! Trade!.Dont wage war against to many civs as this maybe a burden to you.Start attacking from the south of the civ as that is the best way in order you can corner them up in the northern perimiter.
BUILD - Each city must have :
Barracks
Airport (5 - 6 cities are enough)
Mass Transit System
Recycling Centre
Cultural Influences (Coloseums,Libraries etc..)
Factories with Solar Plants
RESEARCH - Take it just a bit slow.You should be leading now.If you want,sell your research.Dont sell it in Lump Slumps but in Per Turn modes.E.g. - Sell your Intergrated Defense technologhy to Germany for 20 gold per turn.Use the gold well as it will give you a staggering of 4000 golds at the end of 20 turns.
Okay.Here's my guide to War.
ICBM
-------
Use it carefully as if u mis-strike it.It will bring devastation.Make shure you use it outside of your empire,and use it to strike multiple units.For instance,there are 10 German Modern Armors in a single square.Check the surrounding,if there are other units (allies) then withdraw your strike.If it's clear,then launch the strike.It's a 3 x 3 nuke assault resulting grasslands become to flood plains,flood plains become plains,and plains become deserts.
Stealth Bomber
--------------------
It you really wanna build this stuff,here's my strategy.Dont use this bomber to directly strike the city.Build a Carrier and strike from the coast.Strike the city's surrounding improvements in order that no reinforcements may be sent.
Nuclear Subs with Tactical Nuke
---------------------------------------
Use this in combination with the Stealth Bomber.Once the bomber has outrunned the city's population to 1,and the are no more improvements surrounding it,launch the tactical nuke on the city in order that it will never grow again.
Attacking Other Civs
--------------------------
I suggest that you strike from the southern perimiter.If your north to it,then strike from the south.There's no point striking from the east / west as they may easily run off using a Transport when their cities are being destroyed.
Spying
---------
Spy the city you wish to attack before attacking it as this may enable you to calculate how many units may be sent to destroy the cities garrisoned units.This will save gold and turns easily.
Republic
-----------
It's best if you set your government to Republic as it has a lower war weariness affect compared to Democracy,and it has a lower rate of corruption compared to Monarchy,Anarchy,Despotism and Communism
Thats all,hope it's helpfull.
-To the Civilized players of Civilization III