Hello There
I think Civ 5 should have Natural disasters. If we check in history, natural disasters have big importance (vulvano in pompei in rome; eartquake in 1755 lisbon etc)
I know that now its difficult (with civ 6 around the corner)
What do you think
Vulcano - a vulcano (mountain) appear in a square on a map. the fields around the vulcano produce more food, but if a city is near can be hurt or destroy city (reduce population and destroy buildings). The event should be random
Earthquake- an area on the map became destroyed but if a city is near can be hurt or destroy city (reduce population and destroy buildings). The event should be random
Tsunami -- an coastal area on the map became destroyed but if a city is near can be hurt or destroy city (reduce population and destroy buildings). The event should be random. can be caused by an eartquake in sea.
Tsunami/huracan - an area on the map became destroyed but if a city is near can be hurt or destroy city (reduce population and destroy buildings). The event should be random. thsi event should be not as strong as earthquake
desease (black plague, ebola etc) - city affected by this loose population and the units inside city loose health and can die. only affects bigger city (6+ population) and can spread by roads and comercial connections.
ground erosion - if a civ destroy many forest / jungles have a decrease on the food of the fields.
Other civs can send help to the civ that suffers this natural disaster to improve relation between them
Please give more ideas
Thank you
"There is no Knowledge that is not Power"
I think Civ 5 should have Natural disasters. If we check in history, natural disasters have big importance (vulvano in pompei in rome; eartquake in 1755 lisbon etc)
I know that now its difficult (with civ 6 around the corner)
What do you think
Vulcano - a vulcano (mountain) appear in a square on a map. the fields around the vulcano produce more food, but if a city is near can be hurt or destroy city (reduce population and destroy buildings). The event should be random
Earthquake- an area on the map became destroyed but if a city is near can be hurt or destroy city (reduce population and destroy buildings). The event should be random
Tsunami -- an coastal area on the map became destroyed but if a city is near can be hurt or destroy city (reduce population and destroy buildings). The event should be random. can be caused by an eartquake in sea.
Tsunami/huracan - an area on the map became destroyed but if a city is near can be hurt or destroy city (reduce population and destroy buildings). The event should be random. thsi event should be not as strong as earthquake
desease (black plague, ebola etc) - city affected by this loose population and the units inside city loose health and can die. only affects bigger city (6+ population) and can spread by roads and comercial connections.
ground erosion - if a civ destroy many forest / jungles have a decrease on the food of the fields.
Other civs can send help to the civ that suffers this natural disaster to improve relation between them
Please give more ideas
Thank you
"There is no Knowledge that is not Power"