Ok, I'm a little new to the xml modding system having jumped straight from Civ 3 to 5. I've got a pretty basic mod started just trying to tweak some values and settings to set things up the way I want. Right now (and for the last 24 hours) I'm trying to increase the strategic resources in the game as I think it's pretty unrealistic to run out of coal after just a couple factories or only be able to build 3 nukes and a singe nuclear power plant. My thought was to take the modifier on Facism "<StrategicResourceMod>200</StrategicResourceMod>" and add it to something everyone has early in the game. Ideally it would be added to an early tech or something. No matter how I've tried to do it whenever I start with it the entire mod doesn't load. I've even tried just using an update statement on a different policy to give it to me without taking on the autocracy tree and that doesn't work either. Anyone know how I would go about doing this?