New Civilization not showing up

Faustaud

Chieftain
Joined
Jun 25, 2012
Messages
16
Location
USA
Ok so i have one working custom civ, G+K, i made a second one and for some reason it doesn't show up in the civ select screen. Where would be the place to check why? I've double checked spelling so not quite sure.

<Row>
<Type>CIVILIZATION_SIOUX</Type>
<Description>TXT_KEY_CIV_SIOUX_DESC</Description>
<ShortDescription>TXT_KEY_CIV_SIOUX_SHORT_DESC</ShortDescription>
<Adjective>TXT_KEY_CIV_SIOUX_ADJECTIVE</Adjective>
<CivilopediaTag>TXT_KEY_CIV5_SIOUX</CivilopediaTag>
<DefaultPlayerColor>PLAYERCOLOR_MIDDLE_CYAN</DefaultPlayerColor>
<ArtDefineTag>ART_DEF_CIVILIZATION_IROQUOIS</ArtDefineTag>
<ArtStyleType>ARTSTYLE_SOUTH_AMERICA</ArtStyleType>
<ArtStyleSuffix>_AMER</ArtStyleSuffix>
<ArtStylePrefix>AMERICAN </ArtStylePrefix>
<PortraitIndex>12</PortraitIndex>
<IconAtlas>CIV_COLOR_ATLAS</IconAtlas>
<AlphaIconAtlas>CIV_ALPHA_ATLAS</AlphaIconAtlas>
<MapImage>MapIroquoi512.dds</MapImage>
<DawnOfManQuote>TXT_KEY_CIV5_SIOUX_TEXT_1</DawnOfManQuote>
<DawnOfManImage>DOM_Hiawatha.dds</DawnOfManImage>
</Row>
 
Solved it, apparently with G+K you have to build the mod, enable it, go to setup, back all the way out of the game, and then back in again and it'll be there.
 
Solved it, apparently with G+K you have to build the mod, enable it, go to setup, back all the way out of the game, and then back in again and it'll be there.

Having the same problem:

So, any idea how this works for Mac users? We don't have a function or working button on the MOD menu that we can use to enable the mod (and then back out, etc.). A civ I am modding just won't show up in the civ selection.
 
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