New guy wants to know something

  • Thread starter Thread starter Humplick
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Humplick

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Hey, I just joined this forum and I've been playing Civ II for a few years, so i am pretty advanced. Okay, the thing i want to know is why whenever i attack an enemy city, lets say size 10, w/ 3 musketeers and the enemy is defending w/ pikemen and legion why sometimes my musketeers get wounded. The city DOES have a wall, but still, there should be no chance in the battle. Especially if your attacking from a mountain.
The reason w/ i ask this now is because it just first started to annoy me today when i was on my way to an early conquest.(obviously).

Any tips would be much appreciated.

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"What should they throw at each other than Mr. Williams? Raw chicken, they could get sal monela."

-Steven Colbert
(the Daily Show)
 
Well first of all I don't think that it's musketeers that you are attacking with because they are defensive unites and they shouldn't have a very big change against fortified pikemen in a city with walls!!!!

But the reason you unites sometimes get's wounded even when you have a much higher attack then the defending unites defense is simply because the battles are random - which means that a warrior might actually defeat a battleship - only very rarely. And therefor your unites sometimes get wounded but rarely.

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We are species 8472 - assimilation attempts are futile - the weak shall perish

No wait we are species 5618 and we got beer...... don't harm us!!!!!!
 
Also mountains don't give any kind of attacking bonus to your troops - only a defensive one. I'm not sure (can't remember) if you can negate the defensive bonus of a terrain type by attacking from an identical terrain type, but the city walls will still affect their troops and so I'm not surprised you lose all the time. Try stacking cannons or catapults with your musketeers and then using them instead. Even with city walls, they should still pound the defenders into dust. Or even better, just use a diplomat and buy the city, defenders and all!
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in vino veritas
 
If you are attacking his city with Muskeeters, you should be getting slaughtered.

A Phalanx defending within city walls should be around a (2+4) 6 defending factor.

A muskeeter (lets assume vet) attacking would be around (3+1) 4 attacking factor.

I'm doing the computations from memory, so hoepfully I got all the multipliers right. I know there seems to be a defensive bonus in effect also, and have not heard anything about the terrain you are attacking from countering that.

But yes, even if your unit does have a huge advantage in the combat ratio, you can still take damage. There is hardly ever a combat when even the victor takes no damage.

I even remember a couple of times in Civ I when my attacking vet. battleship would lose to a settler. I haven't had any huge experiances like that in Civ II that I can remember.
 
Another thing is that I've only beaten Civ I games w/o cheats and this is my first time playing Civ II w/o cheats on Prince and i find it alot more fun and challenging. I've always got bored whenever i was playing w/ cheats. I just had to admitt that. And thanks for all that info, I wasn't expecting that much.

-Humplick

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"What should they throw at each other than Mr. Williams? Raw chicken, they could get sal monela."

-Steven Colbert
(the Daily Show)
 
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