Well with the release of the new patch I am sure Sirian is going to get cracking on making that map
However do we need to discuss the new rule that has come into being?
* Require Complete Kills game option
--Basically you must kill all units not just take over/rase all cities
Now in single player I would see this as nothing but a nuisance trying to find the last unit of some civ who has no cities left.
But in the event that the MTDG gets violent and some team loses all of thier cities it could be conceivable for them to regain one/two the next turn if there military was able to survive for the interim. (or at least enact some more rage on the next turn, finally diplomatic options allowing an ally to set up a new 'capital' for you)
Personally I think this is an important rule to discuss, but I could be wrong

However do we need to discuss the new rule that has come into being?
* Require Complete Kills game option
--Basically you must kill all units not just take over/rase all cities
Now in single player I would see this as nothing but a nuisance trying to find the last unit of some civ who has no cities left.
But in the event that the MTDG gets violent and some team loses all of thier cities it could be conceivable for them to regain one/two the next turn if there military was able to survive for the interim. (or at least enact some more rage on the next turn, finally diplomatic options allowing an ally to set up a new 'capital' for you)
Personally I think this is an important rule to discuss, but I could be wrong
