I've been working on a 'new' Ancient Civ ModPack and here are the resources I'll be using. There are 54 of them; I've gathered most of them from here and modified a few and created a few others. So in order of appearance they are:
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1) Horses (STRAT - 0/1/1 - Plains) (Origin= DYP)
2) Iron (STRAT - 0/2/1 - Mtns) (PTW Alt Resource file)
3) Salt (LUX - 0/1/1 - Desert) (PTW)
4) Coal (STRAT - 0/1/1 - Hills) (TETurkhan)
5) Petroleum STRAT - 0/2/2 - Desert, Tundra) (myself)
6) Rubber (place holder - unused in MOD)
7) Aluminum (place holder - unused in MOD)
8) Uranium (place holder - unused in MOD)
9) Wine (LUX - 1/1/2 - Hills) (PTW edited)
10) Furs (LUX - 0/1/1 - Forest) (PTW Alt Resource file modified)
11) Dyes (LUX - 0/2/3 - Forest) (PTW Alt resource file)
12) Incense (LUX - 0/2/4 - Desert) (cant remember)
13) Spices (LUX - 0/2/4 - Jungle) (PTW Alt Resource file modified)
14) Elephants (STRAT - 0/1/1 - Plains, Jungle) (DYP)
15) Silks (LUX - 0/2/3 - Jungle) (Civ II modified)
16) Gems (LUX - 0/2/3 - Mtns) (Civ III modified)
17) Whales (BONUS - 1/0/1 - Ocean) (Civ III)
18) Game (BONUS - 1/0/0 - Forest) (TETurkhan modified)
19) Fish Bank (BONUS - 2/0/1 - Coast, Sea) (Civ III)
20) Cattle (BONUS - 1/1/1 - Grassland) (DYP)
21) Wheat (BONUS - 2/0/1 - Plains, Flood Plains) (Civ III)
22) Gold (STRAT - 0/4/0 - Mtns, Hills) (Civ III)
23) Silver (LUX - 0/2/1 - Mtns, Hills) (DYP)
24) Copper (LUX - 0/1/1 - Mtns, Hills) (DYP)
25) Wool (LUX - 1/1/1 - Hills, Grassland) (DYP modified)
26) Swines (BONUS - 1/0/0 - Grassland) (DYP)
27) Camels (STRAT - 0/1/1 - Desert) (DYP)
28) Corn (BONUS - 2/0/0 - Plains) (TETurkhan modified)
29) Rice (BONUS - 3/0/0 - Flood Plains) (Harlan's resources mod.)
30) Fruits (BONUS - 1/0/0 - Flood Plains, Grassland, Jungle) (DYP)
31) Olives (LUX - 1/1/2 - Hills) (DYP modified)
32) Tea (LUX - 0/1/2 - Forest, Grassland) (DYP)
33) Drugs (LUX - 0/2/3 - Jungle) (PTW Alt Res file + Civ II)
34) Oasis (BONUS - 1/0/3 - Desert) (DYP)
35) Linen (STRAT - 0/1/1 - Plains, Flood Plains) (Myself)
36) Seals (BONUS - 1/0/1 - Coast, Tundra) (DYP)
37) Shell Fishes (BONUS - 1/0/1 - Coast) (DYP)
38) Timber (STRAT - 0/2/2 - Forest) (cant recall)
39) Cotton (LUX - 0/1/1 - Plains) (DYP)
40) Honey (LUX - 1/1/1 - Forest) (Civ II Mod)
41) Monastery (BONUS - 1/2/1 - Forest, Hills) (myself )
42) Marble (LUX - 0/1/2 - Hills) (Harlan's resources)
43) Exotic Animals (LUX - 0/3/3 - Plains, Jungle, Forest) (myself)
44) Slaves (STRAT - 0/2/2 - Forest, Jungle) (myself)
45) Pearls (BONUS - 0/1/1 - Coast) (DYP)
46) Glass (LUX - 0/3/5 - Desert) (Harlan's resources modified)
47) Coffee (LUX - 1/1/1 - Hills, Mtns) (DYP modified)
48) Sugar (LUX - 0/1/2 - Jungle, Grassland) (DYP modified)
49) Ebony Wood (LUX - 0/3/3 - Jungle) (cant recall)
50) Ceramics (LUX - 0/1/1 - Flood Plains, Hills) (Harlan's resources)
51) Jade (LUX - 0/2/2 - Hills) (cant recall)
52) Papyrus (LUX - 0/1/3 - Flood Plains) (myself)
53) Perfumes (LUX - 0/4/6 - Desert) (myself)
54) Amber (LUX - 0/1/1 - Forest, Tundra) (harlans resources)
Voilà - G.
PS - Edited to add origin of graphics.
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1) Horses (STRAT - 0/1/1 - Plains) (Origin= DYP)
2) Iron (STRAT - 0/2/1 - Mtns) (PTW Alt Resource file)
3) Salt (LUX - 0/1/1 - Desert) (PTW)
4) Coal (STRAT - 0/1/1 - Hills) (TETurkhan)
5) Petroleum STRAT - 0/2/2 - Desert, Tundra) (myself)
6) Rubber (place holder - unused in MOD)
7) Aluminum (place holder - unused in MOD)
8) Uranium (place holder - unused in MOD)
9) Wine (LUX - 1/1/2 - Hills) (PTW edited)
10) Furs (LUX - 0/1/1 - Forest) (PTW Alt Resource file modified)
11) Dyes (LUX - 0/2/3 - Forest) (PTW Alt resource file)
12) Incense (LUX - 0/2/4 - Desert) (cant remember)
13) Spices (LUX - 0/2/4 - Jungle) (PTW Alt Resource file modified)
14) Elephants (STRAT - 0/1/1 - Plains, Jungle) (DYP)
15) Silks (LUX - 0/2/3 - Jungle) (Civ II modified)
16) Gems (LUX - 0/2/3 - Mtns) (Civ III modified)
17) Whales (BONUS - 1/0/1 - Ocean) (Civ III)
18) Game (BONUS - 1/0/0 - Forest) (TETurkhan modified)
19) Fish Bank (BONUS - 2/0/1 - Coast, Sea) (Civ III)
20) Cattle (BONUS - 1/1/1 - Grassland) (DYP)
21) Wheat (BONUS - 2/0/1 - Plains, Flood Plains) (Civ III)
22) Gold (STRAT - 0/4/0 - Mtns, Hills) (Civ III)
23) Silver (LUX - 0/2/1 - Mtns, Hills) (DYP)
24) Copper (LUX - 0/1/1 - Mtns, Hills) (DYP)
25) Wool (LUX - 1/1/1 - Hills, Grassland) (DYP modified)
26) Swines (BONUS - 1/0/0 - Grassland) (DYP)
27) Camels (STRAT - 0/1/1 - Desert) (DYP)
28) Corn (BONUS - 2/0/0 - Plains) (TETurkhan modified)
29) Rice (BONUS - 3/0/0 - Flood Plains) (Harlan's resources mod.)
30) Fruits (BONUS - 1/0/0 - Flood Plains, Grassland, Jungle) (DYP)
31) Olives (LUX - 1/1/2 - Hills) (DYP modified)
32) Tea (LUX - 0/1/2 - Forest, Grassland) (DYP)
33) Drugs (LUX - 0/2/3 - Jungle) (PTW Alt Res file + Civ II)
34) Oasis (BONUS - 1/0/3 - Desert) (DYP)
35) Linen (STRAT - 0/1/1 - Plains, Flood Plains) (Myself)
36) Seals (BONUS - 1/0/1 - Coast, Tundra) (DYP)
37) Shell Fishes (BONUS - 1/0/1 - Coast) (DYP)
38) Timber (STRAT - 0/2/2 - Forest) (cant recall)
39) Cotton (LUX - 0/1/1 - Plains) (DYP)
40) Honey (LUX - 1/1/1 - Forest) (Civ II Mod)
41) Monastery (BONUS - 1/2/1 - Forest, Hills) (myself )
42) Marble (LUX - 0/1/2 - Hills) (Harlan's resources)
43) Exotic Animals (LUX - 0/3/3 - Plains, Jungle, Forest) (myself)
44) Slaves (STRAT - 0/2/2 - Forest, Jungle) (myself)
45) Pearls (BONUS - 0/1/1 - Coast) (DYP)
46) Glass (LUX - 0/3/5 - Desert) (Harlan's resources modified)
47) Coffee (LUX - 1/1/1 - Hills, Mtns) (DYP modified)
48) Sugar (LUX - 0/1/2 - Jungle, Grassland) (DYP modified)
49) Ebony Wood (LUX - 0/3/3 - Jungle) (cant recall)
50) Ceramics (LUX - 0/1/1 - Flood Plains, Hills) (Harlan's resources)
51) Jade (LUX - 0/2/2 - Hills) (cant recall)
52) Papyrus (LUX - 0/1/3 - Flood Plains) (myself)
53) Perfumes (LUX - 0/4/6 - Desert) (myself)
54) Amber (LUX - 0/1/1 - Forest, Tundra) (harlans resources)
Voilà - G.
PS - Edited to add origin of graphics.