DeckerdJames
Warlord
- Joined
- Nov 1, 2019
- Messages
- 235
I have seen this function "OnCombatVisBegin" in a lua file and the parameter "combatMembers" is used like an array. What is "combatMembers"? A table?
Examples:
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If I wanted to know how to write a OnUnitMoved function correctly, how do I learn what the parameters are?
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Any help is appreciated or if anyone knows where to find a resource that lists the full declarations of these functions, that would be great! I think that if I can get these declarations, I can pretty much write any kind of mod I want.
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Well, I found some of the answers just moments after asking this question
If anyone knows of another resource, that would also be great!
Examples:
Code:
function OnCombatVisBegin(combatMembers)
{
example: uses combatMembers[x] in the body of the function
}
Events.CombatVisBegin.Add( OnCombatVisBegin );
------------------------------------------------------------------------
If I wanted to know how to write a OnUnitMoved function correctly, how do I learn what the parameters are?
Code:
OnUnitMoved(what parameters?)
{
what parameters are available and how do I know their type? Are they all tables or can they be any type?
}
Events.UnitMoved.Add(OnUnitMoved);
---------------------------------------------------------------
Any help is appreciated or if anyone knows where to find a resource that lists the full declarations of these functions, that would be great! I think that if I can get these declarations, I can pretty much write any kind of mod I want.
---------------------------------------
Well, I found some of the answers just moments after asking this question
If anyone knows of another resource, that would also be great!
Last edited: