News: 6otM87 Announcement

leif erikson

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Civilization VI - Game of the Month 87

Welcome to the 87th game in the 6OTM Series! These games will allow new and old GOTM fans to try out the new features in Civ6 in a friendly environment. Participants are encouraged to post questions, stories, advice, tricks and failures in the dedicated game threads (described below). Each game will specify the Civ you will play and the Victory Condition to strive for. We will be working to refine the 6otM concept as we move ahead with the series. Gifting of cities is an exploit in a religious VC as the AI cant see that it will lose if it accepts the cities.

Must Read!
We would like to ask you to abide by our most sacred rule: Don’t replay any turns! If you make a mistake, accept it and try to recover. To ensure fair play and prevent results exclusions, please set your Autosaves to 1 turn. In the event of a computer crash while playing, just reload to the previous save and play it as closely to how you played it the first time. Please let Leif know (via Conversation (Private Message)) if you experienced a crash and how many turns you replayed.

Civ VI - 6otM 87 Details:
Player (You): - Tamar - Georgia
Victory Condition
: Science but all other VCs are enabled.
Difficulty: Immortal
Civs/City-States
(including player): 8/12
Map Type/Size: Continents and Islands/Standard Size
Game pace: Standard
Disaster Intensity: 3

Game options:
Start - Ancient Era
Enabled - Barbarians and Tribal Villages

Game Version:
This game was created in Civ6 Gathering Storm version 1.0.0.341.
Game Requirements: vanilla version of Civilization VI with Rise and Fall and Gathering Storm expansions. EDIT - Must have the Australia and Aztec DLC packs to play.

Here is where you will start:
6otM_87_Start.jpg



Tamar's Unique Attributes:

Spoiler :
Tamar's Special Ability: Glory of the World, Kingdom and Faith: +100% Faith for 10 turns after declaring a Protectorate War. Each Envoy you send to a City-State of your majority Religion count as two Envoys (Must have a majority religion).

Unique Ability
: Strength in Unity: When making Dedications at the beginning of a Golden Age or Heroic Age, receive the Normal Age bonus towards improving Era Score in addition to the other bonus. +50% Production towards defensive buildings.

Unique Unit: Khevsur: Georgian unique Medieval Era unit. +7 Combat Strength bonus when fighting in hill terrain. No Movement penalty in hill terrain. Requires the knowledge of the Technology of Military Tactics and does NOT require a resource to build them.

Unique Infrastructure: Tsikhe: A unique building to Georgia. Lower production cost and higher outer defenses than Renaissance Walls. Provides +3 Tourism after advancing to the Conservation Civic. Provides +4 Faith. When in a Golden Age the Tourism and Faith are +100%. Requires the knowledge of the Technology of Siege Tactics, a City Center District and Medieval Walls to build them.



Information about threads associated with each individual 6otM -- Must Read if you are new to our Game of the Month!
Please note: If you wish to make a video of your game, please do not post any links to it until after the game submission date has passed. This is because of the potential spoilers that are created by posting before the end date. Thank you for your cooperation.

Spoiler :
Announcement thread (this one): This thread is used to announce the game and clarify the settings and rules (don’t be afraid to ask questions). It’s also used to discuss the game before you start, and post problems with opening the save. Once you have opened the save, DO NOT POST in the Announcement thread, even non game-related information. Instead use the next thread.

Opening Actions thread: This thread is used to discuss the game's opening decisions and strategies through the first 100 or so turns. Here you can post questions related to the game and share your achievements/anger/frustration/victories while you play. We encourage players to use the spoiler tags for screenshot. During the time the game is active, please do not post any information concerning the game outside of the spoiler threads including screen shots, videos, or recorded/live-cast Let's Plays on other websites.

After Actions thread: In this thread you can post the results of your game. Please state your victory/loss date and final score (preferably in the post title) and describe your path to glory in this post! Players are encouraged to provide feedback on the game. Some players like to replay the game, and although we will not record the results from a replay, you can still post your new experiences. The game will not be closed as such, but after one month, the results will be compiled, and will not necessarily be updated with reports coming in after the finish date.


File Upload System
In development.


This game runs for a month and ends June 15th, 2020.


The save is attached below .
 

Attachments

Last edited:
IMPORTANT!!! This save file (for me at least) contained only the Australia and Aztec DLCs (along with Gathering Storm and Rise & Fall).... I'm pretty sure I didn't do anything to disable the rest. I appear to have spawned in at the exact location/map as in the announcement.

This leaves out a variety of opponents, some natural wonders (none significant to me), and a handful of city states (Auckland, Antananarivo, Palenque... not too big a deal as I don't plan strats around presuming certain city states), but notably for me was the Mausoleum at Halicarnassu (persia/macedon dlc)... I settled and moved governor to chop in Mauso and found it was non-existent (I didn't get beat to it, it's just not on the civic tree where it should be).
 
IMPORTANT!!! This save file (for me at least) contained only the Australia and Aztec DLCs (along with Gathering Storm and Rise & Fall).... I'm pretty sure I didn't do anything to disable the rest. I appear to have spawned in at the exact location/map as in the announcement.
This is true and I will change the announcement. Not sure how it happened but please accept my apology. I meant to include all content. :crazyeye:
 
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