Not Another MOO3

KabeDerlin

Prince
Joined
Jul 1, 2003
Messages
350
Location
Texas
I'm not quite sure about the rest of you guys, but growing up I played both Civ and Master of Orion and I loved both. When Civ III came out I was very impressed with it so of course when MOO3 came out I rushed to the store and bought it. IT SUCKED! They had successfully taken one of the greatest space strategy games and turned it into crap. There were so many details and useless garbage that the gameplay was all gone. There was so much reading in that game that it was more like playing a book. A boring book...

The beauty of Civ III was that it was easy to learn. After about one or two games, which were quite enjoyable even though you might have been losing, you got the hang of it. That's what won it game of the year. It had so many different aspects but it was still quite simple.

So I ask everyone please, when you are giving suggestions for Civ IV, just remember, the more you complicate the game the less user friendly it will be and the less fun it will be. I like a lot of the ideas I'm seeing but a lot I just think will turn the game into something boring that people wanna fall asleep during.

My suggestion: Don't make another Master of Orion 3. And don't buy Master of Orion 3....

But I'm no expert...
 
Soren has stated that one of his most important goals is to make the game clean and concise, and not to add a bunch of stuff just for the sake of adding a bunch of stuff. So in regards to that department, I wouldn't worry too much. :)
 
Actually, I think the real problem wasn't the level of detail in MOO3, it was that your empire worked a lot better without you. Everything was basically automatic, and if you left it alone, you'd be fine.
 
I base most of my suggestions on keeping things simple.
 
I'll admit I would advocate nearly any idea I liked.
But now I try to steer ideas that I like towards simplicity, after reading Soren's presentation.

Automation is insufficient to reduce simplicity, too... since people will find a way to exploit the micromanagement, and outdo the AI, thus raising the difficulty level... not to mention making multiplayer impossible. You'll be playing against someone too slow and too good if you choose to automate, so you'll either get sucked into micromanagement, or decide not to buy Civ.
 
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